Can the player with Auopilot Drone do the following:
Start docked:
1. Undock then coordinate, and spend 1 charge.
(Bump)
2. Redock the next turn.
(Then repeat the sequence until the it explodes)
Can the player with Auopilot Drone do the following:
Start docked:
1. Undock then coordinate, and spend 1 charge.
(Bump)
2. Redock the next turn.
(Then repeat the sequence until the it explodes)
11 hours ago, Cgriffith said:Can the player with Auopilot Drone do the following:
Start docked:
1. Undock then coordinate, and spend 1 charge.
(Bump)
2. Redock the next turn.
(Then repeat the sequence until the it explodes)
all of this isn't entirely clear, but pretty much, yes.
there is a thread discussing some of these effects here:
you can of course start the game docked, then undock and perform an action and loose a charge.
you would then need to make sure you undocked in such a way that your falcon bumps you, so that you are at range 0 for the next rounds systems phase.
during the next round, you can dock again (and probably not have to loose a charge. that's not entierly clear, but i would allow it)
repeat.
the stress you gain from performing a red coordinte action should stay on the ship even while in reserve, so you would always need to undock with a blue maneuver to be able to coordinate again.
If the Autopilot Drone is undocked at any point in the system phase, does it lose a charge (if it can)? Can you choose to dock it BEFORE it loses a charge? And, I'm assuming that even a chargeless Drone can still be docked, at which point it's basically a Proton Bomb?
23 minutes ago, emeraldbeacon said:If the Autopilot Drone is undocked at any point in the system phase, does it lose a charge (if it can)? Can you choose to dock it BEFORE it loses a charge? And, I'm assuming that even a chargeless Drone can still be docked, at which point it's basically a Proton Bomb?
i think the player can choose whether to loose a charge before docking or not, but that discussion is held in this thread: