Heavily inspired by Call of Cthulhu, this an idea for my Ascension campaign (see my other thread). just need your advice and criticism. are the aliens cool enough? powerful enough for ascension and any suggestions for improvements would be awesome
The Cthonians
The Cthonians are an ancient and mysterious race, seldom seem or encountered. but they are a dangerous and powerful race of all-psychic beings. there civilisation is unimaginably old but in ruins, only a few hidden worlds and there numbers in short supply.
The Cthonians were first encountered on the planet of Cthonis, a now barren wasteland.
Appearance
A Cthonian is a truly alien monster. almost 7 foot tall with a humanoid body with the tale of a serpent
instead of legs. they have two long slender arms that end with hands with long razor sharp talons. their head is like a squid with many tentacles usually 6 where their mouth is. there eyes are usually the purest black orbs. their skin is mottled and scaly, usually ranging in shades of green. an aura of cold menacing evil hangs around the, as well as the stench of death and decay.
Kinda like this:
http://api.ning.com/files/Mtcj6Uo0B8sOskypODDn9jGorwX-v7uh5PB53T4bdUQ_/cthulhu02.jpg
(but smaller, with no wings and a serpent tail for legs
)
Origins
The Cthonians were once a dominant and powerful race, but inter-galactic war with a another long dead race left them as a shadow of their former selves. they now hide in secret in several hidden cities, lurking within small-pocket dimensions only accessible by specially crafted portals or ‘space-doors’. it is believed through these warp portals instead of conventional travel.
The Cthonians feed on the life-force or essence of other living creatures and consume all their flesh in a rabid frenzy. (preferably while the victim is still alive), and consider all other species as prey or ‘food stuffs‘. The Cthonians are especially fond of a Psykers brain, which they find especially invigorating (they have a racial hate of all untouchables, whom they consider ‘tainted meat‘). strangely a Cthonian can communicate to any sentient race, through psychic telepathy
Society
The Cthonians are a hive-mind race, now worth individual personality, except the primes. the primes are the council or ruling elite, each powerful and ancient, their psychic abilities near alpha level. these primes dominate and control all aspects of their race and plot all their schemes.
They are also masters of the ‘Chamber of Possibilities’, a crystal chamber at the heart of a Cthonian city, this crystal is psycho-reactive and allows the Prime to view possible futures and outcomes, they use this help aid their plans.
A Cthonian City is a strange and surreal place hidden in a pocket dimension where the city is hidden in plain sight. the cities are crafted from stone and crystal. A Cthonian is lethal in a fight, being able to summon strange alien psychic abilities, with powerful reflexes and strength and a high tolerance to damage.
Cthonian
WS: 40 BS : 40 S: 50 (5) T: 60 (6) Int: 80 (16) Per: 40 WP: 70 Fel: 30
Movement:
5/10/15/30
Wounds:
18
Skills:
Awareness +20, Psyniscience +20, Search, Forbidden Lore (Any), Scrutiny, Dodge +10, Intimidate +10,
Traits:
Fear Rating 3 (Horrifying), Dark Sight, From Beyond, Strange Physiology, Telepathic Communication (see below), Unnatural Intelligence (x2), Improved Natural Weapons
Talents:
Leap up, Lightning Reflexes, Rapid Training, Fearless, Hardy, Furious Assault, Psy Rating 2.
Powers:
Mind Scan, Compel, Dominate, Psychic Shriek,
Armour:
Alien Carapace (3 all locations)
Weapons:
Cthonian Talons (1d10+8 R, Pen 2, Tearing), Cthonian Death Bolt (see below)
Special Abilities
Telepathic Communication:
a Cthonian may communicate to any other being within a distance equal to (Cthonians WPx10 metres). the target may resist the communication with a willpower check. the experience is horrible and mentally straining on the target and they must pass a willpower check or suffer a a fatigue level.
Cthonian Death Bolts:
A Cthonian can summon lethal orbs of green psychic energy which they fling at foes. these can be used at will and have the below stats:
Type: Pistol Range : 30m Damage: 2d10 Pen : 3 Clip: - Reload: - Special: Alien Wgt: - Availabilty: -
Alien: a Cthonian is strange and deadly. a Death bolt ignores all fields and has the shocking quality.
Cthonian Prime
The Ancient and malevolent alien leaders.
WS: 50 BS: 40 Str: 50 (5) T: 60 (6) Int: 90 (18) Per: 60 WP: 85 Fel: 25
Movement:
5/10/15/30
Wounds:
25
Skills:
Awareness +30, Psyniscience +30, Search, Forbidden Lore (Any), Scrutiny, Dodge +20, Intimidate +30, Command +20
Traits:
Fear Rating 3 (Horrifying), Dark Sight, From Beyond, Strange Physiology, Telepathic Communication (see below), Unnatural Intelligence (x2), Improved Natural Weapons, Undying
Talents
: Leap up, Lightning Reflexes, Rapid Training, Fearless, Hardy, Furious Assault, Psy Rating 4.
Powers:
Mind Scan, Compel, Dominate, Psychic Shriek,
Armour:
Alien Primal Carapace (5 all locations)
Weapons:
Cthonian Primal Talons (1d10+12 R, Pen 2, Tearing), Cthonian Death Bolt (see above)
Telepathic Communication:
a Cthonian may communicate to any other being within a distance equal to (Cthonians WPx10 metres). the target may resist the communication with a willpower check. the experience is horrible and mentally straining on the target and they must pass a willpower check or suffer a a fatigue level.
Viewer of Possible Futures:
Thanks to many years of study in the Chamber of Possibilities A Cthonian Prime has an innate ability to glimpse the future. a Cthonian may re-roll one skill check per turn or force an opponent in line of sight to re-roll one skill test.
Dominant Masters:
all Cthonians within line of sight of a prime all +10 to all willpower checks.