What is the timing for bomb damage when two types of bombs detonate after activation?
The situation; Vinnie (P2) drops a proton bomb, Finch (P4) drops a seismic charge during system phase. I catch two enemy ships with both bombs after activation. Both ships have one shield left. Which order is damage dealt to the unlucky foes? Critical then regular per order dropped, or regular then critical per PS, or it's simultaneous so the controlling player chooses?
We couldn't find an answer quickly and it was a casual game so we just rolled for the order, but it would be nice to know for sure! Thanks in advance!