Regenerating shields is no longer limited to just Rebels. With R2 Astromechs being universal a number of factions can now go this route. Rebels, Resistance, Republic, and even Scum.
A lot of previous discussions about the Regen mech has been centered around the fact the cost comes with a weapons disabled drawback.
Having had time to play a list consisting of the R2’s onboard 4x I3 Red Squadron Veteran X-Wings. I think the initial knee jerk reaction to the cost is a bit too much.
With the price reduction they got at the points adjustment, it gives them a solid price point for the performance they offer. Tougher ships which can take them have had a hard time not making use of them. In my experience, they are a nice tool. If you know your going to bump or not have a shot, taking the Shield is a solid opportunity and you still get an action opportunity. It also affords flexibility for mid initiative pilots to either be aggressive or blockers. When used in mass you can switch ships that are taking damage effectively. I can see Aethersprites or Arcs enjoying the added benefits in the republic, obviously the T-70 and even Scum with Y-Wings, Kimos and such.
Regen is still quite powerful without the oppressively broken feel to it. It’s a solid performance tool, once you get used to it’s mechanics in 2.0.
Edited by Ronu