1. If a scout (as attacker) participating in a combat without defenders and obviously survive, does his ability to discard one card from an opponent’s hand triggered ?
2. If a scout (as defender) participating in a combat and survive, does his ability triggered ?
3. If a Warrior Priests damaged by some card effect like Fledgling Chaos Spawn explosion, does it counted as assigned damage and the Warrior Priests’s ability triggered or not ?
4. Can a unit have more than two attachments support cards on it ?
5. If my opponent have Church of Sigmar in play, and I have the Bloodthirster in play, does I have to pay one resource for the Bloodthirster’s ability for “damage cannot be canceled” ?
6. Does the Nurgle Sorceror’s ability can be triggered more than one time per turn as long the appropriate amount of resources are paid ?
A couple of questions
Zavullon said:
1. If a scout (as attacker) participating in a combat without defenders and obviously survive, does his ability to discard one card from an opponent’s hand triggered ?
2. If a scout (as defender) participating in a combat and survive, does his ability triggered ?
3. If a Warrior Priests damaged by some card effect like Fledgling Chaos Spawn explosion, does it counted as assigned damage and the Warrior Priests’s ability triggered or not ?
4. Can a unit have more than two attachments support cards on it ?
5. If my opponent have Church of Sigmar in play, and I have the Bloodthirster in play, does I have to pay one resource for the Bloodthirster’s ability for “damage cannot be canceled” ?
6. Does the Nurgle Sorceror’s ability can be triggered more than one time per turn as long the appropriate amount of resources are paid ?
1.Yes, the rulebook states that 'after ombat damage is applied, the controller of any surviving participating untis with the scout key word forces his opponent to randomly discard one card from his or her hand.' since they obviously survived the rule would apply.
2. the book states 'combat' not attacking so yes it would still apply.
3.I am not to sure, but i would think tht the warrior priests would have to take the damage, the effect of warrior priests is the first damage 'assigned', and damage is only 'assigned' in combat, at least i think so. Plus the effect of the chaos spawn says 'deal' one damage so i think the warrior priest would be hurt.
4.I dont remembr ever reading a rule about a limit, so i would say go ahead and play as much attechments as you want.
5. a person could argue this both ways,i would interpret it as, blood thirster isnt 'targeting' a unit it s just generally applying a rule.
6.when ever there is an action window, feel free to blow up the enemy as much as you want, if you have the resources of course.
Sorry i couldnt get a definate answr on some of the questions
Hope this helps.
3. WHENEVER a unit is dealt damage, during combat or not, that damage is assinged. If the Fledgling Chaos Spawn targets Warrior Priests, yes they can used their Forced effect to redirect that damage if they have not yet been assigned damage this turn. Note that they cannot assign it to the Fledgling Chaos Spawn, as it is already destroyed.
4. unlimited
5. No. Bloodthirster's Continuous Effect does not target units. Church of Sigmar only works when your units are targetted.
Zavullon said:
1. If a scout (as attacker) participating in a combat without defenders and obviously survive, does his ability to discard one card from an opponent’s hand triggered ?
2. If a scout (as defender) participating in a combat and survive, does his ability triggered ?
3. If a Warrior Priests damaged by some card effect like Fledgling Chaos Spawn explosion, does it counted as assigned damage and the Warrior Priests’s ability triggered or not ?
4. Can a unit have more than two attachments support cards on it ?
5. If my opponent have Church of Sigmar in play, and I have the Bloodthirster in play, does I have to pay one resource for the Bloodthirster’s ability for “damage cannot be canceled” ?
6. Does the Nurgle Sorceror’s ability can be triggered more than one time per turn as long the appropriate amount of resources are paid ?
Zavullon said:
1. If a scout (as attacker) participating in a combat without defenders and obviously survive, does his ability to discard one card from an opponent’s hand triggered ?
Yes it still triggers since all he has to do is survive combat
Zavullon said:
2. If a scout (as defender) participating in a combat and survive, does his ability triggered ?
Again, yes.
Zavullon said:
3. If a Warrior Priests damaged by some card effect like Fledgling Chaos Spawn explosion, does it counted as assigned damage and the Warrior Priests’s ability triggered or not ?
Yes it triggers since it is a forced effect for the first point of damage that gets assigned each turn.
Zavullon said:
4. Can a unit have more than two attachments support cards on it ?
Yes, a single unit can have multiple attachments on it.
Zavullon said:
5. If my opponent have Church of Sigmar in play, and I have the Bloodthirster in play, does I have to pay one resource for the Bloodthirster’s ability for “damage cannot be canceled” ?
These are 2 different things. You still have to pay to TARGET the units (due to church) but that damage is uncancellable (due to Bloodthirster).
Zavullon said:
6. Does the Nurgle Sorceror’s ability can be triggered more than one time per turn as long the appropriate amount of resources are paid ?
Yes it can be triggered multiple times per turn.