The Driver's talent Master Driver is a pretty powerful piloting talent, letting you perform an action as a maneuver for a couple of strain when you're piloting a vehicle that uses Pilot (Planetary). Pretty nice, and as I initially though, pretty much self-balancing since planetary vehicle can't hold a candle to space vehicles.
Then I had this pointed out to me. Jet packs, rocket boots etc are planetary vehicles.
So essentially, pick your favourite OP personal combat build, be it lightsaber duelist, marauder, jury-rigged gunner or whatever. Then add the Driver talent and 100xp's worth of talents (including toughness grit, grit and dedication), strap on a jet pack and then do whatever murder mayhem massacre attack you've cooked up twice per round.
If you happen to be force sensitive, it gets even better, because now there's a point to having that upgrade to Sense that lets you upgrade your combat checks twice per round.
...
Now, of course, doing this is kind of silly rules abuse in one way, but feels perfectly in line with the spirit of the rules in another (at least if used sparingly), so I'm kind of on the fence about whether it should be limited/nerfed or not. And I haven't crunched the numbers, so it might not be as OP as it seems.
So how do you fine people of the forums feel about a build like that, both from the perspective of player and GM?
Edited by penpenpen