*Squee* I hope this is good...

By FuriousGreg, in Star Wars: Force and Destiny RPG

14 minutes ago, Shizuya said:

I have several thoughts as to why this game will probably fail. Even though I'd love to have a decent star wars video game once again.

first off the CEO of EA is said to have very little interest in the star wars IP which was leased by his predecessor in 2013. instead andrew wilson has made it very clear that he wants to push EA's own IPs. so the star wars license is more or less a (probably costly) liability for EA and disney is also not very happy with the deal, considering EA has only made two AAA star wars games (battlefront 1&2) since 2013 and both of the titles havent been huge successes in the long run.
there were rumors for some time now that the exlusivity deal with EA and disney is going to end prematurely, maybe as early as 2020.

so now this game trailer has come completely out of nowhere and the game is going to launch in only 7 months, which should raise an eyebrow on its own. look at games by quality game studios like cyberpunk 2077, which has been announced as early as 2012 and doesnt even have a release date today.

my apprehension is that EA knows that they are going to drop the star wars license soon and they are pushing very hard to release another game which will probably sell through its name alone.

so I'd say wait and see ofc but dont get your hopes up too high and mentally prepare for another launch desaster

I think there is one angle that is sometimes being overlooked about this relationship though. Sure EA doesn't seem to care (not sure why since Star Wars is basically a license to print money, but hey, nobody ever accused EA of being smart), but Disney is VERY much in the business of making money off the Star Wars license. And I think after so many years of under-performing SW games from EA, it's possible they've started putting more pressure on the company to Feed the Mouse properly. Perhaps pressuring them to stop messing with stuff and just let a team make a good game.

Now sure, it might not go that way, but I mean, EA has generated a LOT of press about Star Wars in the last several years, and none of it good. That's the kind of stuff that gets noticed, especially when you couple it with quarterly profit reports that aren't hitting the goals they want.

I know they've said recently they're "happy" with the relationship, but they also fired James Gunn, and then brought him back after they did a double take on the situation. So I think it's reasonable that something similar has happened with EA, and that that was just the standard PR response to the news feeds, because no company that big is going to actually go on record saying "yeah, we have EA, they're shite and we plan on dumping them soon." That's the kind of thing that happens behind the scenes, in the board rooms, away from geek.com and stuff like that. Then, at a later date, they will just officially announce the change, one that's already been in place for a while, and was just waiting for the financial/legal tide to change properly.

I love that part in the beginning where his friend falls off the ship they are demo'ing. I really hope they go for understated Force powers.

1 hour ago, HappyDaze said:

You go on the attack against me all the time. You harass. You bully. You are toxic.

You look in a mirror lately, Mister Kettle?

Or more likely, you're just really going out of your way to project your shortcomings onto others in a feeble attempt at self-validation.

3 minutes ago, Archlyte said:

I love that part in the beginning where his friend falls off the ship they are demo'ing. I really hope they go for understated Force powers.

Well he's supposed to be a Padawan, and given how young he is at this point, it's likely he was very young when he escaped 066. So it's likely he only knows stuff like Move and Enhance, based on what we see him using in the trailer. I mean when he Moved that guy with the staff, it was like a hard shove, not a "fling them across the flight deck" like Qui-gon was seen doing. In fact I have a suspicion that we won't actually have access to a lightsaber for a large portion of the game. That it will be a lot of freerunning and Force powers for a lot of the game (which I am 100% down for), and then, probably at the beginning of Act 3, he'll get a saber, and then we will start hacking and slashing.

This is a personal desire I know, but Mirror's Edge/Dying Light meets Star Wars Force User is a combo of concepts I never really thought I needed until this trailer. Not sure if they will actually go that way, but I kind of hope they do. Most of the game being him literally running from pursuit, with minimal combat, and mostly evasion and avoidance. Then later on with the glowing deathstick, we have a combat system.

6 minutes ago, Donovan Morningfire said:

You look in a mirror lately, Mister Kettle?

Or more likely, you're just really going out of your way to project your shortcomings onto others in a feeble attempt at self-validation.

More toxicity. You can be better.

7 minutes ago, KungFuFerret said:

Well he's supposed to be a Padawan, and given how young he is at this point, it's likely he was very young when he escaped 066. So it's likely he only knows stuff like Move and Enhance, based on what we see him using in the trailer. I mean when he Moved that guy with the staff, it was like a hard shove, not a "fling them across the flight deck" like Qui-gon was seen doing. In fact I have a suspicion that we won't actually have access to a lightsaber for a large portion of the game. That it will be a lot of freerunning and Force powers for a lot of the game (which I am 100% down for), and then, probably at the beginning of Act 3, he'll get a saber, and then we will start hacking and slashing.

This is a personal desire I know, but Mirror's Edge/Dying Light meets Star Wars Force User is a combo of concepts I never really thought I needed until this trailer. Not sure if they will actually go that way, but I kind of hope they do. Most of the game being him literally running from pursuit, with minimal combat, and mostly evasion and avoidance. Then later on with the glowing deathstick, we have a combat system.

I doubt the lightsaber will take that long to show up. Look how long it took before Kanan pulled his out. This is likely aimed at the same audience.

Edited by HappyDaze
Autocorrect sucks.
18 minutes ago, Archlyte said:

I love that part in the beginning where his friend falls off the ship they are demo'ing. I really hope they go for understated Force powers.

I don't think they'll be going to Force Unleashed levels, but Star Wars video games do tend to lean more towards the "flashy" application of Force powers.

Most likely, it'll be a case of start small and build up to bigger stuff. as the character unlocks more abilities.

1 hour ago, Donovan Morningfire said:

I don't think they'll be going to Force Unleashed levels, but Star Wars video games do tend to lean more towards the "flashy" application of Force powers.

Most likely, it'll be a case of start small and build up to bigger stuff. as the character unlocks more abilities.

I feel you are correct but I worry that a vulgar Force Power slippery slope would emerge where each new Star Wars thing has more and more overt space magic. It's like the Ghost Force Unleashed should appear and say "this is what will happen if you don't stop!" lol

I think you are right about a progression mechanic though and I agree that it makes sense.

15 minutes ago, Archlyte said:

I feel you are correct but I worry that a vulgar Force Power slippery slope would emerge where each new Star Wars thing has more and more overt space magic. It's like the Ghost Force Unleashed should appear and say "this is what will happen if you don't stop!" lol

I think you are right about a progression mechanic though and I agree that it makes sense.

Thing is, video games are very much a visual medium, and a majority of gamers, in particular those in the younger demographics, have a tendency to enjoy seeing "flashy" effects for when their characters do something, such as the crazy combo chains in Killer Instinct or the over-the-top combat antics in Devil May Cry 5 or even the gore-laden enders in Mortal Kombat.

Granted, Force Unleashed was designed from the get-go to be over-the-top, with the story being that a some tech guys at LucasArts showed George a demo of what some of their new software could do, with his response allegedly being along the lines of, "make that a game, because I want to play it."

Thus far, Respawn seems to have a more grounded focus in terms of making the game, but time will tell if that's going to hold true all the way through of if the Cal is going to be busting out Force effects that would make Starkiller green with envy.

Suppose we'll have to wait and see what the game play looks like.

On 4/15/2019 at 1:34 AM, Donovan Morningfire said:

To play       a bit of devil's advocate (as I do agree with the sentiment you expressed) part of the rationale behind going with another white dude as the lead is the sheer vitriol that media with a strong female lead have been getting. Such as the jerks that bash on Rey or Carol Danvers simply because those characters have ovaries instead of testicles, all while Luke, Anakin, and Thor are all similarly powerful but nobody raises a stink because they were all white dudes.

It's a stupid reason to have a white dude as the lead, but it is a reason and after the backlash that EA's been getting from Ba  ttl  efront II they might have wanted to play it a bit safer  and not imme  diately stir up a new round of    controversy  if th  ey can  avoid doing so. Sadly, several decades of H  ollywood media has m  ade it so that "white male lead character" is  the safe default that won't ruffle any  feathers  .  

To be fair, the latest Star Wars film with a white male lead was a rousing success. Right?

7 hours ago, penpenpen said:

To be fair, the latest Star Wars film with a white male lead was a rousing success. Right?

Solo was a case of too many other problems, namely the initial directors wasting time (and most importantly money) on shooting scenes several times and looking to "find the film in the editing room," which in turn ballooned the budget considerably, leading to them leaving and Ron Howard coming in to get those scenes shot and done in a couple of takes. I don't recall the exact number, but the original projected budget was roughly half of what Solo (which is thus far the most expensive Star Wars movie made) wound up costing, which in turn set a higher bar for it to clear in order for it to be deemed profitable.

The other was that it was following in the wake of Avengers: Infinity War, which did way better than even the studio execs were planning. I get the feeling that if the execs knew just how successful A:IW would have been, they probably would have pushed Solo to further back in the summer season.

Solo did earn more in the box office than it cost to make, to the point that it's box office take would be deemed a success for a great many other films, and most accounts it's a good film. The problem is that the bar was set too high with the box office breaking records that the previous Star Wars movies had set.

1 hour ago, Donovan Morningfire said:

Solo was a case of too many other problems, namely the initial directors wasting time (and most importantly money) on shooting scenes several times and looking to "find the film in the editing room," which in turn ballooned the budget considerably, leading to them leaving and Ron Howard coming in to get those scenes shot and done in a couple of takes. I don't recall the exact number, but the original projected budget was roughly half of what Solo (which is thus far the most expensive Star Wars movie made) wound up costing, which in turn set a higher bar for it to clear in order for it to be deemed profitable.

The other was that it was following in the wake of Avengers: Infinity War, which did way better than even the studio execs were planning. I get the feeling that if the execs knew just how successful A:IW would have been, they probably would have pushed Solo to further back in the summer season.

Solo did earn more in the box office than it cost to make, to the point that it's box office take would be deemed a success for a great many other films, and most accounts it's a good film. The problem is that the bar was set too high with the box office breaking records that the previous Star Wars movies had set.

I know, my reply was mostly snarky out of exasperation (not with you).

1 hour ago, penpenpen said:

I know, my reply was mostly snarky out of exasperation (not with you).

That's fair.

It's just I see a lot of people sincerely crapping on Solo and saying it was garbage or a failure of a flick simply because it didn't break any box office records and instead had a very modest take in comparison to most summer action releases. So hard to tell when someone's being snarky about Solo's performance or is legitimately trashing the film.