first: I searched the Forums and didn't find anything
I just bought Trade(armourer) and now I talked to my GM hey how is it the Cleric in our group always jams his hunting rifle can I just upgrade it to good craftmanship so it gains the reliable quality?
and then we argued alot about you can't just use it to triple the worth of that hunting rifle you would destroy the whole DH economy...
then I extensively searched the rules for... rules
but other then
Trade (armourer): Used to create and maintain armour and weapons.
and the crafting rules on page 96 which... tell you like... GM say x you roll x success yippieh failure meh....
so we tried to houserule it but we just argued on and on...
so I want to know if there are some real rules for the following:
cost for materials (in relation to finished item)
an explicit paragraph that says good/best craftmanship items do not need better or more material
how to upgrade stuff
how to maintain stuff like repairing my shield that constantly shreds to pieces (naval shield 8AP base gets torn to pieces every time cause it counts as cover and cover degrades with each hit it takes with damage in excess to it's AP)
is it just that I say I want to craft / mod a hunting rifle
then my gm says oh it costs like 100 the materials needed are worth 80 thrones I check Trade armourer ... uh a licke 14 need to underrol 44 ah it's a best craftmanship? what about the part in the rules that says must start over from scratch... I have a single roll so I cannot accumulate successes... I need to start from scratch every time I have more then 1 degree of failure (which would result in poor quality)
only thing we agreed on is that modifiers for difficulty should be related to availability I suggested the standard table with average being +0 and then do steps of 10% like the availability modifiers
then he recites I would shred the economy system... I don't even want to seel that stuff and I expect it wouldn't be worth much more then the raw materials unless it is approved by the apartmento munitorum and has some kind of sigil or stuff