Rocketing back in to X-Wing

By Boxtwin, in X-Wing Squad Lists

I have limited models and was wondering if this list would be ok to play, or should I load it differently. Was trying to have fun with different ships and missiles.

Colonel Jendon (46)

Major Vinder - Proton Torpedoes, OS 1 Arsenal load out (51)

Lt. Karasabi - Proton Torpedoes, OS 1 Arsenal load out (49)

Major Rhymer - Adv Proton Torpedoes, Barrage Rockets (51)

Total = 197

Drop Karsabi, his ability is jank in 2nd edition. Just go with a Rho or Nu Boat to save points. Look at clusters on Rhymer, gives him two range 3 attacks. Vynder wants adv slam since it works great with his ability to slam and focus and have 3 greens for defense when he is running off to turn around or reload.

Colonel Jendon (46)

Major Vynder (39)
Fire-Control System (2)
Proton Torpedoes (12)
Advanced SLAM (3)
Os-1 Arsenal Loadout (0)

Nu Squadron Pilot (32)
Fire-Control System (2)
Proton Torpedoes (12)
Advanced SLAM (3)
Os-1 Arsenal Loadout (0)

Major Rhymer (38)
Adv. Proton Torpedoes (6)
Cluster Missiles (5)
Total: 200

Edited by wurms

Tbh, Rhymer with just Clusters is a REALLY efficient little bastard - as are BOTH of those Star Wing builds @wurms suggested. You totally could keep the APTs, but throwing somethint fun on Jendon, like ST-321, could be nifty

4 minutes ago, Greebwahn said:

Tbh, Rhymer with just Clusters is a REALLY efficient little bastard - as are BOTH of those Star Wing builds @wurms suggested. You totally could keep the APTs, but throwing somethint fun on Jendon, like ST-321, could be nifty

Yeah, something like drop the APTs and the two FCS for Sloane crew on Jendon could be fantastic. Stress gives all your ships rerolls on both secondary and primary attacks.