My only experience so far is 1 game of the base set as Imperial. I lost due to one of the two Rebel ships getting behind my VSD.
I believe my friend will be running a decent amount of squadrons which had an effect on my list. My biggest concern is I can't find the points to grab the Relentless title for the ISD or run the Wing Commander on the ISD so I'm stuck trying to predict my squads 3 turns in advance....meaning I'm going to probably waste Squad command dials when they are not needed.
My only idea right now is to drop a Disposable Cap to grab the Relentless title...but that feels bad.
Finally please ignore the objectives, we are playing until all ships (squads don't count) are dead. Which may mean that my DiCaps are not even that useful.
Link for the pretty version: http://armadawarlords.hivelabs.solutions/view_list.php?token=208279&key=a5b1ad1dfab6ad8ef54d89878e13493c
Text for the rest:
Consummate V's
Faction: Galactic Empire
Points: 400/400
Commander: Moff Jerjerrod
Assault Objective: Blockade Run
Defense Objective: Capture the VIP
Navigation Objective: Solar Corona
[ flagship ] Imperial II-Class Star Destroyer (120 points)
- Moff Jerjerrod ( 23 points)
- Strategic Adviser ( 4 points)
- Flight Controllers ( 6 points)
- Expanded Hangar Bay ( 5 points)
= 158 total ship cost
Victory II-Class Star Destroyer (85 points)
- Disposable Capacitors ( 3 points)
- Quad Battery Turrets ( 5 points)
- Leading Shots ( 4 points)
= 97 total ship cost
Victory II-Class Star Destroyer (85 points)
- Disposable Capacitors ( 3 points)
- Quad Battery Turrets ( 5 points)
- Leading Shots ( 4 points)
= 97 total ship cost
4 TIE Fighter Squadrons ( 32 points)
1 "Howlrunner" ( 16 points)
= 48 total squadron cost
Rogue->Rebel

