After the last session, I left feeling weird. Despite the fact that everyone had a good time.
The Chiss BH PC had bribed two officers into helping him, then ran onto the colony ship's bridge to assume command, as mentioned in my last post. I let the rest of the table play the bridge crew, because they had stated their characters were all asleep when the Chiss did this. Two picked the bribed officers, one picked a loyal officer, I played the remaining NPC's. The Captain summoned the Marshal PC onto the bridge, who was drinking himself to sleep earlier. The Marshal immediately sided with the Chiss, forcing a firefight on the bridge, all weapons on stun. The NPC loyalists lost. The Chiss then shot the Marshal PC(stun) and killed the two that he bribed earlier. Ship security came, and since the Chiss had hacked the ship's logs and planted a fake promotion for himself earlier(Triumph with 3 Successes), they listened to him. The PC Marshal and the bridge crew were taken to the brig.
The players were confused by this, assuming the Chiss had gotten them a new ship to sell. But I decided to let it play out, as some of you had advised earlier.
While the security team was taking the bridge crew to their cells, the Chiss decided to wake up the PC's. He called up the Twi'lek Smuggler and Togruta Jedi, and told them." Okay, we're all done here. You launch, the BH and I will catch up." They take off immediately.
He goes back to the ship belonging to the PC Force-Sensitive Twi'lek BH, and wakes her up. They go back to the brig, and question the human PC Marshal. After questioning, they take him to the second player ship. After the Marshal is sleeping in a room, the Chiss draws his guns, says," This is for your own good!" and shot her. Pierce 5, 14 base stun damage, and straps her in the co-pilot's seat with binders. Then he gets explosives ( he said his old astromech droid had gifted his new Chiss with all the cash/crafted weapons/crafted gear the droid had, but I didn't really think about what that could mean) and plants them in the mess hall.
He calls the last of the crew(50) to the mess hall to explain what happened on the bridge. When they are all in the room, he detonated the explosives, then walked in, shooting any survivors. The Chiss heads to the cryosleep deck, and wakes up his third PC. (My rule is you try to have a new character ready to go, just in case your dice are mad at you that session..) He gives him instructions to take the colony ship to where BBX( his first character) is awaiting his new slaves. Finally, he goes to speak to the command staff in the brig. The Chiss says to the captain, "You hear of a droid called BBX? Well, I work for him!" Then he shoots them. He goes back to the PC ship, and launches, as the Twi'lek BH wakes up, still cuffed.
Twi'lek; "What did you do?"
Chiss: "Trust me, you don't need to know."
Session ended there. Cue music.
Since 50 people died, his character waking up cuffed in a seat,and because of the conversations the 2 PC's had, I decided to award 25 Conflict to the Twi'lek immediately, and another 25 if the PC ever puts two and two together, due to one emotion. Guilt/Remorse . It's an emotion not covered specifically in FaD CRB, iirc. But I thought that betrayal, and grief over the death of those she had just fought for a day earlier, could lead to the dark side. The Twi'lek BH was one point away from making Paragon.
The character knew the Chiss was up to something, but failed to spot it in time. I ruled it fell under Knowing Inaction, 1 point per person killed by the Chiss. The books don't cover a situation like this, so I thought this was the simplest answer. And I knew fairly quick that the Chiss' player was trying to twist the rules a bit. His habit of not crafting his old PC's gear in front of me kinda tipped me off.
As we packed up for the evening, the (IIRC) Marshal's player said," Hey, next game, let's try to set up a base or something, K?" 🙄
Ok, here's my question. One of the players wants to switch to his running a fantasy setting pretty soon, but wants me to continue running my SW arc in the future. Do I stop the game right here, or hit the pause button on a cliffhanger? If the second, what kind? Recap;
The Zann Consortium wants them, 50,000 CR each, dead only.
Saleucami government; 25,000 CR each, dead or alive.
The Empire: 30,000 CR each , dead or alive, BBX 50,000 CR, brain intact, 60,000 CR for the Togruta, alive only (they know there is at least one Force-user, due to piles of evidence left behind at every battle)
Thanks!