Well, that’s just it. This game really isn’t about looting bodies and such. In fact that aspect of RPGs appears to be heavily discouraged.
What Happened, and how to pause a campaign?
5 hours ago, Tramp Graphics said:Well, that’s just it. This game really isn’t about looting bodies and such. In fact that aspect of RPGs appears to be heavily discouraged.
I finally surrendered to the fact that the players have to live in the setting and so pure narrative interface with the game world can start to feel really superficial. There is a level of detail that I won't go to, but there is also a further level of detail that works with this game than is described in RAW. Also when it comes to looting every body I have that kind of covered in the use of time/danger pressures. If they have enough time to be looting every body because nothing else is happening then the cinematic pacing and narrative approach is probably already dead.
14 hours ago, Archlyte said:I finally surrendered to the fact that the players have to live in the setting and so pure narrative interface with the game world can start to feel really superficial. There is a level of detail that I won't go to, but there is also a further level of detail that works with this game than is described in RAW. Also when it comes to looting every body I have that kind of covered in the use of time/danger pressures. If they have enough time to be looting every body because nothing else is happening then the cinematic pacing and narrative approach is probably already dead.
Amen.