Rebel MSU

By Herr Style, in Star Wars: Armada Fleet Builds

This is my thoughts on a Rebel MSU. Not sure which Admiral though, and objectives.

Rebel MSU

Either Rieekan, Mothma or Madine

Commander: As above

Assault: Most Wanted?

Defense: Hyperspace Assault?

Navigation: Solar Corona?

CR90 Corvette A (44)

• General Rieekan/Madine/Mothma (30)

• Turbolaser Reroute Circuits (7)

• Jaina's Light (2)

= 83 Points

CR90 Corvette A (44)

• Turbolaser Reroute Circuits (7)

= 51 Points

MC30c Torpedo Frigate (63)

• Ordnance Experts (4)

• External Racks (3)

• Admonition (8)

= 78 Points

MC30c Torpedo Frigate (63)

• Ordnance Experts (4)

• External Racks (3)

= 70 Points

GR-75 Medium Transports (18)

• Slicer Tools (7)

• Quantum Storm (1)

= 26 Points

GR-75 Medium Transports (18)

= 18 Points

Squadrons:

• Shara Bey (17)

• Tycho Celchu (16)

• Luke Skywalker (20)

• 2 x Y-wing Squadron (20)

= 73 Points

Total Points: 399

I put Ex Racks on the MC30’s due to points, normally I like APT’s. Thinking of launching Shara and Tycho in turn one (2 at the latest) to tie up fighters and then Luke and his Y wing buddies from turn 2 from a tokened up GR75. The CR90’s will skirt around a flank and I will tag team the MC30’s on a last/first.

Any thoughts on this list, plus objectives? Not sure if Most Wanted in case of a Raddus list?

Thanks as always!

Dangerous Territory for the nav objective.

Maybe just Shara and Tycho and use those points for APTs and Lando, possibly Foresight, that non-admonition MC-30 will be easy to destroy otherwise.

Shara and Tycho were always my go to fighters when I ran an Ackbar triple MC30 list, so I was trying to expand on that. Hence why I thought of Luke and two Y’s.

I had been toying with adding Corran Horn into my Ackbar list , so how about him with Lando and APT’s, and lose Luke and the Y wings and have a bid? 389?

4 hours ago, Herr Style said:

Shara and Tycho were always my go to fighters when I ran an Ackbar triple MC30 list, so I was trying to expand on that. Hence why I thought of Luke and two Y’s.

I had been toying with adding Corran Horn into my Ackbar list , so how about him with Lando and APT’s, and lose Luke and the Y wings and have a bid? 389?

I would suggest Shara, Tycho, Green Squad and two YT2400. or Gold instead of Green. Gold is a bit better than a normal Y-Wing, because of not being heavy and two blue against ships. And worth the two more points.

Or maybe try to get in Hera. Her ability to make Shara and Tycho rogue, frees up your ships from squadron commands.

For Navigation mission i would pick Dangerous Territory or Navigational Hazards (really great against large ships).
On Defense mission the best would be Capture the VIP or Hyperspace Assault.
Assault missions could be Most Wanted or maybe Intel Scan.

Most Wanted generally only helps when you're running an MSU list that takes advantage of natural red-dice (scouts, CR90As, Neb-Bs, etc.). At present, since only 1/3 of your ships throws any Red dice at all, as an opponent I'd happily pick that one just because it forces your ships to get aggressive, while mine can likely hang back and snipe (especially if we're talking medium-large ships here). If you're going to go with a Torp. MSU list, then a good Assault Obj. would be Blockade Run + Mothma (all of your ships have at least one evade which Moth loves and it removes your need to make kills in order to score points). Another good one if you want your opponent to probably not pick the Red Obj. is Close-Range Intel Scan. Your torps can spend their accuracies for some spare points while your opponent will likely never see two at once, so they'll probably skip out on it just because it sounds so one-sided.

Let me also be the first to caution Shara + Tycho. It's a tempting double-whammy, but if I'm honest, Tycho really doesn't do a much better job than a normal A-wing in any list outside of Sato as a commander. Shara on the other hand is terrifying to attack and does fighter screening excellently. I've seen great success using her, a normal A-wing , an X-wing, Rogue Squad, and Hera for a fleet that doesn't like spending dials on squad commands (which, if you go for high maneuverability, is probably something to consider).

Overall, the list looks like a good start, especially if you go with Mothma (which when running 2 CR90s and 2 MC30cs is almost a given). All of these ships have excellent maneuverability and likely won't end up in too many bad matchups if you can really nail the placement. My key critique is that it feels a little unfocused still. If you want to go for damage, find ways to get the APTs in there; otherwise, just drop the ex-racks and ord-experts, add in Foresight on the other MC30c, and dare your opponent to try and hit you. If you go with this idea, I highly recommend both Capture the VIP and Intel Sweep for your other two objectives as both reward high maneuverability without requiring any actual combat (just watch out for Jyn Erso).

Edited by Cruzer
1 hour ago, Cruzer said:

but if I'm honest, Tycho really doesn't do a much better job than a normal A-wing in any list outside of Sato as a commander.

Two words: Defense tokens.

47 minutes ago, DunaMoose said:

Two words: Defense tokens.

I mean sure, but then you have to ask yourself: is a scatter and a brace worth the extra 5 points in a list that isn't going to make any real use out of the unique ability too? It takes a 4-hull squad only about 3 attacks in a row usually before the scatter is burned; plus, Tycho's counter is only two 50/50 hit chances (unlike Shara's three 75%ers).

I'm not saying it's a bad option if you've got the points, but if your budget is getting tight, a normal A-wing will suffice for just high of 2/3rds Tycho's cost.

2 hours ago, Cruzer said:

Most Wanted generally only helps when you're running an MSU list that takes advantage of natural red-dice

What has Most Wanted to do with red dice?
it is one of the best missions for the second player (unless playing against Raddus). No matter what combat ships you have.

2 minutes ago, Tokra said:

What has Most Wanted to do with red dice?
it is one of the best missions for the second player (unless playing against Raddus). No matter what combat ships you have.

I'm moreso implying that you get the most out of Most Wanted the more ships you can have rolling dice each turn. Red dice have the longest range, therefore red dice give the most return on Most Wanted as an objective. :)

How about this for my list then? Make me first player or choose an objective? For a bid I would maybe get rid of Garels Honour and one or two comms nets, but not sure.

Commander: General Dodonna

Assault: Close-Range Intel Scan
Defense: Hyperspace Assault
Navigation: Dangerous Territory

CR90 Corvette A (44)
• Turbolaser Reroute Circuits (7)
• Jaina's Light (2)
= 53 Points

CR90 Corvette A (44)
• Turbolaser Reroute Circuits (7)
= 51 Points

MC30c Torpedo Frigate (63)
• General Dodonna (20)
• Lando Calrissian (4)
• Ordnance Experts (4)
• Assault Proton Torpedoes (5)
• Admonition (8)
= 104 Points

MC30c Torpedo Frigate (63)
• Ordnance Experts (4)
• Assault Proton Torpedoes (5)
= 72 Points

GR-75 Medium Transports (18)
• Comms Net (2)
= 20 Points

Hammerhead Torpedo Corvette (36)
• Ordnance Experts (4)
• External Racks (3)
• Garel's Honor (4)
= 47 Points

GR-75 Medium Transports (18)
• Comms Net (2)
= 20 Points

Squadrons:
• Shara Bey (17)
• Tycho Celchu (16)
= 33 Points

Total Points: 400

Edited by Herr Style
Stupid autocorrect doesn’t have “Garels” in its dictionary
31 minutes ago, Herr Style said:

How about this for my list then? Make me first player or choose an objective? For a bid I would maybe get rid of Garels Honour and one or two comms nets, but not sure.

Commander: General Dodonna

Assault: Close-Range Intel Scan
Defense: Hyperspace Assault
Navigation: Dangerous Territory

CR90 Corvette A (44)
• Turbolaser Reroute Circuits (7)
• Jaina's Light (2)
= 53 Points

CR90 Corvette A (44)
• Turbolaser Reroute Circuits (7)
= 51 Points

MC30c Torpedo Frigate (63)
• General Dodonna (20)
• Lando Calrissian (4)
• Ordnance Experts (4)
• Assault Proton Torpedoes (5)
• Admonition (8)
= 104 Points

MC30c Torpedo Frigate (63)
• Ordnance Experts (4)
• Assault Proton Torpedoes (5)
= 72 Points

GR-75 Medium Transports (18)
• Comms Net (2)
= 20 Points

Hammerhead Torpedo Corvette (36)
• Ordnance Experts (4)
• External Racks (3)
• Garel's Honor (4)
= 47 Points

GR-75 Medium Transports (18)
• Comms Net (2)
= 20 Points

Squadrons:
• Shara Bey (17)
• Tycho Celchu (16)
= 33 Points

Total Points: 400

With this update, I'd go more for Precision Strike, honestly. The Close-Range Intel Scan was mostly running on the assumption that you didn't add the APTs. With APTs though, you'll easily make plenty of tokens from those two ships alone (not to mention being able to pick your crits before you apply them, resulting in more likely Structurals or other crits you can keep flipping). On top of that, you could also give the Hammerhead Boarding Engineers to further play with the damage that your opponent's getting (and save 2 points off of ordnance experts).

Of course, Boarding Engineers! Thank you!

Regarding the red objective I will have a think. I’ve been on the receiving end of Precisian Strike before with bombers and it wasn’t a happy ending lol. With the 2 point saving would probably take Quantum Storm and stay st 399.

Fair point, especially with the lower number of squadrons your running now.