12 hours ago, RampancyTW said:Another unmentioned factor is that flying has less marginal utility in 2.0 vs 1.0 since dice can screw you way harder
The variance aspect is also one of the things making the broader choices of lists possible. It is also much friendlier to new players. It also makes players feel like they were in the game and actually got to play. Swings are also dramatic. Without variance having a place in the game you can't ever take a gamble. The Party Bus dropping five hits every turn is boring. Variance reduces the feeling of inevitability that was so often present in 1st.