Hi,
So far my players and I have run through Escape from Mos Shuuta, The Long Arm of the Hutt, Trouble Brewing and Debts to Pay and have Under a Black Sun planned for this week.
They have been successful, to varying degrees, in each adventure and have accumulated quite a few credits from rewards and such.
I feel like they are getting unrealistically rich for a life spent scraping by on the Outer Rim, but there doesn't seem much to spend money on. I haven't noticed a cost of living mechanic like D&D or anything like that.
Any suggestions on how I can rein them in a bit? Just coming up with a quick "oh by the way, half of your money was stolen between adventures" seems a bit artificial and uninteresting.
Thanks.