Dual weapons and qualities affecting the combat check

By Korlall, in Rules Questions

Let's say you have a character wielding a sword and shield.

The shield has the inaccurate quality. The character makes a combined combat check, choosing the sword as their primary weapon. Does the inaccurate quality from the shield is added to the dice pool?

Edit: I was incorrect, removing incorrect answer.

Edited by Noahjam325

It is added to the pool. Check out ROT page 93 calls it out specific. Note this is not how it normal works but is Special rule for sword n board.

Here is the actual text.

Whether the shield is the primary weapon
or not, the character applies all passive qualities of
the shield, including Defensive and Deflection, as
well as Inaccurate. In addition, the character has the
option to activate a shield’s active qualities, such as
Knockdown, if the shield hits.

ROT Page 93

Edited by Archellus
Insert qoute
8 minutes ago, Archellus said:

Note this is not how it normal works but is Special rule for sword n board.

OK so what about about if I use a non-shield weapon that has either accurate or inaccurate as a secondary weapon. Would I add to the pool dice?

Thanks for pointing out p93.

2 hours ago, Korlall said:

OK so what about about if I use a non-shield weapon that has either accurate or inaccurate as a secondary weapon. Would I add to the pool dice?

Thanks for pointing out p93.

It should not add either of those qualities. It looks like that is a special rule just for shields in Realms of Terrinoth . Not something called out in the core rule book.