Am I overlooking something that says how many setbacks lunar gravity imposes?
I'm inclined to call it 2, but...
Am I overlooking something that says how many setbacks lunar gravity imposes?
I'm inclined to call it 2, but...
13 hours ago, TheLonelySandPerson said:Am I overlooking something that says how many setbacks lunar gravity imposes?
I'm inclined to call it 2, but...
It actually “ …adds up to [three boost dice] to any Brawn-based skill checks (except Resilience checks) and Coordination skill checks, depending on how weak the gravity is. ” CRB110, last paragraph.
6 hours ago, c__beck said:It actually “ …adds up to [three boost dice] to any Brawn-based skill checks (except Resilience checks) and Coordination skill checks, depending on how weak the gravity is. ” CRB110, last paragraph.
Sorry, yes, boosts for low gravity. I was also looking at how many setbacks for a beanpod in transit (they pull 1.5 g), but I don't expect that to be specified.
I'm right now looking at 2 setbacks on a beanpod, 1 boost on Mars and most of the spinning stations around Midway, 2 boosts on the moon.
Those sound like good numbers, @TheLonelySandPerson .