Separatist Heros

By Seraphimtoaster375, in X-Wing Squad Lists

Got inspired by @Surak 's double infiltrators thread, but this kinda falls outside his parameters.

Sith Infiltrator - •Darth Maul - 68
•Darth Maul - Sith Assassin (65)
Hate (3)

Belbullab-22 Starfighter - •General Grievous - 63
•General Grievous - Ambitious Cyborg (47)
Outmaneuver (6)
Soulless One (10)

Sith Infiltrator - •Count Dooku - 68
•Count Dooku - Darth Tyranus (61)
Scimitar (4)
Heightened Perception (3)

Total: 199/200

View in the X-Wing Squad Builder

Thoughts? Questions? Concerns?

Like it. But grevious is too expensive.

16pts of upgrades is perceptive copilot on both siths so they can save force for their abilities.

Or palp on Dooku.

Just soulless one cost is proton bombs on both siths to cover the rear.

57 minutes ago, wurms said:

Or palp on Dooku.

You'd put palp on Dooku? I usually put him on Maul. Whats your thinking with that? I am honestly curious, I normaly do it just to get up to 4 force on maul (great reasoning right) if I have the points to spare in want for a better option.

Just now, Seraphimtoaster375 said:

You'd put palp on Dooku? I usually put him on Maul. Whats your thinking with that? I am honestly curious, I normaly do it just to get up to 4 force on maul (great reasoning right) if I have the points to spare in want for a better option.

Dooku with heightened Perception goes through force like candy. 1 force for Heightened, maybe a force to mod, hit a ship, force for his ability to cloak/broll etc. Then get attacked and maybe a force when defending or to actually stress a ship with Palp. Anything to deter people from not attacking Dooku, so he can save force, helps.

3 hours ago, Seraphimtoaster375 said:

Got inspired by @Surak 's double infiltrators thread, but this kinda falls outside his parameters.

Sith Infiltrator - •Darth Maul - 68
•Darth Maul - Sith Assassin (65)
Hate (3)

Belbullab-22 Starfighter - •General Grievous - 63
•General Grievous - Ambitious Cyborg (47)
Outmaneuver (6)
Soulless One (10)

Sith Infiltrator - •Count Dooku - 68
•Count Dooku - Darth Tyranus (61)
Scimitar (4)
Heightened Perception (3)

Total: 199/200

View in the X-Wing Squad Builder

Thoughts? Questions? Concerns?

always happy to spread the madness :)

definately an interesting list, Maul almost requires PerCo in my humble opinion, that's probably the only thing I'd suggest

Do you think the one point bid is better than a Crack Shot on Grievous?

I've messed around with pretty much this same list. I think there is something there with Grievous out on the flank. If they go for him, you can chase with the Infiltrators. If they go for the Infiltrators, you hopefully can get around the side with Grievous. I need to get more time on the table, though, to work out some more strategy and tactics.

I like this list and plan on using it. I call it Sidekicks though...

Played against a similar list a couple of times now (Grievous had Elusive instead of Outmaneuver though).

Gotta disagree with Grievous being too expensive, he‘s sturdy as heck with 7 HP and constant rerolls and easily was the MVP in all the games.

Maul with Hate also pulled his weight on offense, but melts like butter on defense.

Dooku was kind of the weak link... with Heigtened Perception, he just chews up his Force too fast to be a real threat for more than just the opening turn. My opponent replaced him with 2 Vultures /w Grappling struts and ECS, put Kraken on Maul which worked a lot better.

5 hours ago, Ikka said:

I call it Sidekicks though...

Ya'know what, that's fair

7 hours ago, Clutterbuck said:

Do you think the one point bid is better than a Crack Shot on Grievous?

His ability just screams "GIVE ME *cough, cough* OUTMANEUVER *COUGH COUGH* GIMME!

I have limited experience with Crack Shot, and being one time use really puts me off, though I do see the value and potential for it to win the game.

3 hours ago, Marev said:

Gotta disagree with Grievous being too expensive, he‘s sturdy as heck with 7 HP and constant rerolls and easily was the MVP in all the games.

I have tinkered with Grievous so much and haven't found a cheap build that I'm satisfied with. Although I just got my stuff, so I haven't gotten to play with him yet. He is so singularly focused and aggressive, he stands out from the other Separatist pilots, aside from maybe the Infiltrators.

I wish he had a higher initiative, but he'd have to be so much more expensive than he is for that to be balanced. When my local group gets off the ground with HotAC 2.0, this pilot ability is gonna be an early grab for me.

I have a curious thought about Grievous. Don't get me wrong, he's amazing with the full kit: Outmaneuver, Soulless One, and Impervium Plating. But he seems VERY viable to me naked. If I had the points, then, Impervium Plating would be my next choice. His action economy doesn't suffer at all, so he's still a really potent flanker, but his danger and points are lessened, so he's less of a target, and leaves more room for friends

Played the OP's list today, and my reaction was mixed. I like all the ships and their abilities, but I am going to change out Heightened Perception for Hate on Dooku- he just runs through Force like crazy without it. Otherwise, the list is solid and feels like a good competitive contender.

Edited by Ikka

Played against a double Sith list with probe droid and proton torps. Was mean.

In OPs list, I would drop outmaneuver for probe droid in a heart beat. Sets up all three ships with a lock, going into first combat round. Also, Hate is better on Dooku

Maybe something like this:

Count Dooku (61)
Heightened Perception (3)
DRK-1 Probe Droids (6)
Scimitar (4)

0-66 (55)
Chancellor Palpatine (14)

General Grievous (47)
Soulless One (10)
Total: 200

View in Yet Another Squad Builder 2.0

Palp/Sid helps Dooku to get TL/Focus and Force. O-66 for Same Initiative helps flying with him.