Hi Guys,
I tried one Wat Tambor list with a bunch of the Limited Vultures and nothing else, but didn't care for it. Limited are bad and I missed ESC. Also, I deployed in a corner and think I should deploy in the middle.
So, my first list after that continues in the same vein, but with more ECS.
Belbullab-22 Starfighter - •Wat Tambor - 69
•Wat Tambor -
Techno Union Foreman
(43)
Impervium Plating (6)
•
Soulless One
(10)
•Kraken (10)
Vulture
-class Droid Fighter - Separatist Drone - 26
Separatist Drone - (22)
Energy-Shell Charges (4)
Vulture
-class Droid Fighter - Separatist Drone - 26
Separatist Drone - (22)
Energy-Shell Charges (4)
Vulture
-class Droid Fighter - Separatist Drone - 26
Separatist Drone - (22)
Energy-Shell Charges (4)
Vulture
-class Droid Fighter - Separatist Drone - 26
Separatist Drone - (22)
Energy-Shell Charges (4)
Vulture
-class Droid Fighter - •DFS-311 - 27
•DFS-311 -
Scouting Drone
(24)
Grappling Struts (Closed) (3)
Total: 200/200
Lots of I3 guys with ECS and Butterbot. He gets Grapplers to jump on a rock and hang out to give Calc tokens.
I had points left over and didn't know what to spend them on. Can't get higher Init. Bought Soulless One for Wat. Don't think he needs it as most people gun for the Droids. Not sure what else to do with it.
I did have problems with Vultures being one shot, even with their Calc tokens. So, I had the idea to try K2-B4 and see if he could keep the Vultures alive more often. I think even staying alive with 1 Hull is better than getting one shot dead. So...
Vulture
-class Droid Fighter - Trade Federation Drone - 24
Trade Federation Drone - (20)
Energy-Shell Charges (4)
Vulture
-class Droid Fighter - Trade Federation Drone - 24
Trade Federation Drone - (20)
Energy-Shell Charges (4)
Vulture
-class Droid Fighter - Trade Federation Drone - 24
Trade Federation Drone - (20)
Energy-Shell Charges (4)
Vulture
-class Droid Fighter - Trade Federation Drone - 24
Trade Federation Drone - (20)
Energy-Shell Charges (4)
Vulture
-class Droid Fighter - Trade Federation Drone - 24
Trade Federation Drone - (20)
Energy-Shell Charges (4)
Vulture
-class Droid Fighter - •DFS-311 - 24
•DFS-311 -
Scouting Drone
(24)
Belbullab-22 Starfighter - •Wat Tambor - 56
•Wat Tambor -
Techno Union Foreman
(43)
Trick Shot (2)
Impervium Plating (6)
•K2-B4 (5)
Total: 200/200
With the extra points I can afford more. If I drop to I1 Trade Droids, I can get a whole new ship in. K2 will help these guys stay alive longer, even if they can't use their Calc tokens to fire ESC that turn. They might be alive enough to shoot next turn. I lose Grapplers on Butterbot, which is OK. Also lose Soulless One for Wat, which I think is a waste.
So, I would like to give these guys a try! Thoughts?