Am I reading the Prone condition properly?
It doesn't really limit a character, other than how far they could move with a move action? A prone character could, during their turn, move one range band (as per Movement and Positioning on pg 262) and Strike (pg 264), and stand up (because they did not perform a Movement action)?
Outside of limiting how far someone can move, and any techniques that affect prone characters differently, is there anything else that prone people need to worry about mechanically?