The Rebels show effect

By Darth evil, in Star Wars: Legion

god after seeing the way Rebels have practically ruined Imperial Assault with the ludicrous Spectre Cell , i am very worried about Sabine when she comes out.

I can't wait for Ahsoka, with double white lightsabers as well as the inqusitors.

4 minutes ago, That Blasted Samophlange said:

I can't wait for Ahsoka, with double white lightsabers as well as the inqusitors.

Think we’ll get a GCW and Clone version or just one?

6 minutes ago, That Blasted Samophlange said:

I can't wait for Ahsoka, with double white lightsabers as well as the inqusitors.

as long as they are balanced sure, but Sabine looks anything but balanced.

23 minutes ago, Darth evil said:

as long as they are balanced sure, but Sabine looks anything but balanced.

Pros

Great defense, especially for a rebel unit

Unusually strong command cards for an operative

Good mobility

Gunslinger

Cons

Her ranged attacks can't do much, if anything, to targets in cover.

Without charge, the darksaber isn't spectacular as it seems on first glance. 5 black with surge and pierce 1 is good, but against stormtroopers it'll be difficult to finish them off speedily.

The lack of range she has ensures that she is almost always going to take a hit(s) on the approach.

Impervious and Immune: Pierce don't stack

Most expensive rebel operative and fully stacked puts her over the price of Luke.

Overall I don't really care for her all that much. She's a weird in between of Luke and Han, but does both of their jobs worse and is more expensive than either of them when kitted out. Her real value is in her command cards, but almost all of the rebel command cards are really good (sorry chewie) so it's still a tough competition to what you'll bring. Unless you're running a generic commander, then it's a no brainer.

46 minutes ago, Derrault said:

Think we’ll get a GCW and Clone version or just one?

I hope for both. As long as Ahsoka is sculpted in her later clone wars outfit, I'll be happy.

Yeah it was the same with every other broken release. It has nothing to do with it being tied to a tv show.

The developers weren’t too worried in the Q and A just a few days ago. They said to wait and see. I’ve heard concerns about lots of releases and none of them broke the game!

I forget the exact wording of the question, but during the Q&A someone asked why they always make Sabine so powerful she requires an Errata nerf pretty quickly, pointing out that her keywords make her more powerful than Vader in melee. They laughed it off, and said we'll get an update to how the keywords interact, and it won't be as powerful as we think.

I tend to think that Sabine is someone at FFG/Disney's favorite, and that's why she's always ridiculously powerful, but I won't claim the sky is falling until after she hits the table.

8 minutes ago, Alpha17 said:

I tend to think that Sabine is someone at FFG/Disney's favorite, and that's why she's always ridiculously powerful, but I won't claim the sky is falling until after she hits the table.

I’m pretty sure this is the case.

I also doubt she will be too OP on her own. No more than Boba is. That Nimble is going to be a pain but if she’s taking a dodge she isn’t as mobile or shooting as much.

I heard rumors of a boost to Vader at Adepticon as well.

1 hour ago, DewbackScout said:

I heard rumors of a boost to Vader at Adepticon as well.

Wouldn't be surprised if Force Guidance or whatever it's called is a good boost. I also wouldn't be surprised if it was just a free action that got you a surge token.

16 hours ago, Darth evil said:

as long as they are balanced sure, but Sabine looks anything but balanced.

How so? She seems pretty mediocre compared to Boba, who is only 15 points more. Basically, she's really tough (especially if you pay for her shield) but that's it. Her ranged attack is so-so, especially against stuff in cover, and I don't really see how to effectively and reliably use her melee attack (which also costs 25 points...) without charge.

Edited by arnoldrew
3 hours ago, Alpha17 said:

I forget the exact wording of the question, but during the Q&A someone asked why they always make Sabine so powerful she requires an Errata nerf pretty quickly, pointing out that her keywords make her more powerful than Vader in melee. They laughed it off, and said we'll get an update to how the keywords interact, and it won't be as powerful as we think.

I tend to think that Sabine is someone at FFG/Disney's favorite, and that's why she's always ridiculously powerful, but I won't claim the sky is falling until after she hits the table.

How in the world is she possibly better than Vader in melee? He's objectively better in every way except that she can get more crits, which rarely matters in melee (Armor, but then he has Impact 3). What am I missing?

15 hours ago, thepopemobile100 said:

Impervious and Immune: Pierce don't stack

They do with her, because her Immune: Pierce is only in melee.

2 minutes ago, arnoldrew said:

They do with her, because her Immune: Pierce is only in melee.

You know what I meant. You can't have an attack that triggers both abilities.

32 minutes ago, crx3800 said:

Wouldn't be surprised if Force Guidance or whatever it's called is a good boost. I also wouldn't be surprised if it was just a free action that got you a surge token.

Surge for Vader DO WANT!!!

1 hour ago, thepopemobile100 said:

You know what I meant. You can't have an attack that triggers both abilities.

Well, no, I didn't know what you meant since I thought you meant what you actually typed. Adding a better ability that triggers when in melee is not a downside, that's a bonus. I'm not sold on Sabine either but let's not misrepresent what her abilities are.

1 minute ago, arnoldrew said:

Well, no, I didn't know what you meant since I thought you meant what you actually typed. Adding a better ability that triggers when in melee is not a downside, that's a bonus. I'm not sold on Sabine either but let's not misrepresent what her abilities are.

Immune pierce is better than impervious; I'm not disputing that. However up until the recent Q and A, there was no rule against having the immunity to pierce in melee and getting the extra dice from impervious in a melee attack. It turned Vader and Palpatine into a joke as Sabine was a hard counter to both of them.

I really want to see the bomb thing she let's off.

I haven't really been impressed with any of the operatives to be honest in an overpowered way. Most of the commanders feel underpowered for their point cost, except you have to take one of them. More troops/specials seem to be more effective way to spend points except for maybe some of the command cards and Luke, emperor, heavy hitters. In a vacuum without looking at command cards, the troops always seem to outperform the single figures point for point.

1 hour ago, buckero0 said:

I really want to see the bomb thing she let's off.

I haven't really been impressed with any of the operatives to be honest in an overpowered way. Most of the commanders feel underpowered for their point cost, except you have to take one of them. More troops/specials seem to be more effective way to spend points except for maybe some of the command cards and Luke, emperor, heavy hitters. In a vacuum without looking at command cards, the troops always seem to outperform the single figures point for point.

Han kills at least 10 stormtroopers a game if you play him right and Chewie is a beast.

6 minutes ago, Thalandar said:

Han kills at least 10 stormtroopers a game if you play him right and Chewie is a beast.

And then there’s Luke. One game he straight up killed a whole 3rd of the other guys corps + an atxst+ vader. Killed about 3/4 of the enemy force. Partially due to insane dice rolls

46 minutes ago, Thalandar said:

Han kills at least 10 stormtroopers a game if you play him right and Chewie is a beast.

Chewie is okay if you can find shelter and keep him from getting blasted. Han has to be in range of 10 stormtroopers who aren't in heavy cover and don't roll blocks. Han also has to have Chewie close by to Guardian otherwise he can wilt like most white dice defense figures.

Luke can take over a game and he can die horribly. I did mention Luke as one of the rare variants who is usually worth his points.

I've been playing her with the Darksaber.

She's fun, she's killable, she can survive too.

Really, nothing here to sweat over.

2 hours ago, buckero0 said:

Chewie is okay if you can find shelter and keep him from getting blasted. Han has to be in range of 10 stormtroopers who aren't in heavy cover and don't roll blocks. Han also has to have Chewie close by to Guardian otherwise he can wilt like most white dice defense figures.

Luke can take over a game and he can die horribly. I did mention Luke as one of the rare variants who is usually worth his points.

Um, what? Han has sharpshooter 1 and peirce 2, surge to crit and 2 red dice at range 2.

Edited by Thalandar