double Infiltrators

By Surak, in X-Wing Squad Lists

so I've received part of my wave 3 stuff due to some UK distribution issues. Trying to make the best of the situation and run a lost with what I have (2x Sith Infiltrator packs and 1 Vulture droid)

this is what I've come up with so far

Sith Infiltrator - •0-66 - 69
•0-66 - Sinister Automaton (55)
•Count Dooku (9)
•K2-B4 (5)

Sith Infiltrator - •Darth Maul - 100
•Darth Maul - Sith Assassin (65)
Perceptive Copilot (8)
•Chancellor Palpatine (14)
•DRK-1 Probe Droids (6)
Scimitar (4)
Hate (3)

Vulture -class Droid Fighter - •••Precise Hunter - 30
•••Precise Hunter - Pinpoint Protocols (26)
Energy-Shell Charges (4)

Total: 199/200

View in the X-Wing Squad Builder

any other suggestions on what I can run with these three ships? (I have a core and 5 conversion kits worth of upgrades, so those shouldn't be an issue :) )

That vulture seems...pointless.

I would trim down to get to TFDs at minimum if you don't want to try for a Beetle'sgrub. Dooku on O-66 is dope, as is Hate and PerCo on Maul. Everything else seems optional to me

33 minutes ago, Greebwahn said:

That vulture seems...pointless.

I would trim down to get to TFDs at minimum if you don't want to try for a Beetle'sgrub. Dooku on O-66 is dope, as is Hate and PerCo on Maul. Everything else seems optional to me

the Vulture IS filler - I don't have my copy of Servants of Strife yet so I can't use a Beeblebrox. I only have the two Sith and a single Vulture available so I'm trying to make the best of what I have.

glad the two Sith builds make sense, 4 force on Maul with hate and PerCo was just too much fun to pass up. For the second Infiltrator I struggled between Dooku and 0-66 as pilot, i went with 0-66 in the end because I wanted Scimitar on Maul (for fluff reasons) and if I'd taken Dooku it would have been too tempting to run it on him instead

If you're going to bring a single Vulture as filler alongside two Infiltrators, why not Butter Bot (DFS-311)? With either K2-B4 or Kraken, that calculate token passing will be pretty handy. K2-B4 lets Butter Bot boost defense for whoever is being targeted, or with Kraken on one of the Infiltrators you can pass to the other Infiltrator (assuming it isn't O-66) which can't calculate and hold on to it, letting you set up all of your ships with an extra Calculate in time for combat, and can save you Force tokens to spend on force abilities.

Downside of Kraken though is that if you want DFS-311 to have grappling struts you'll have to drop the DRK-Probe Droids to fit either O-66+Dooku or Heightened Perception Dooku alongside Maul. Put Kraken on Maul if O-66 is the pilot of Infiltrator #2 since it'd be better if Maul were able to get his own Calculate on turn 1 (plus Hate+Palp makes Maul unattractive to shoot at), but if Dooku takes the pilot seat, putting Scimitar + Kraken on his ship can help keep Kraken alive with the I7 recloaking.

Sith Infiltrator - •Count Dooku - 84
•Count Dooku - Darth Tyranus (61)
Heightened Perception (3)
•Kraken (10)
Scimitar (4) 

Sith Infiltrator - •Darth Maul - 90
•Darth Maul - Sith Assassin (65)
Perceptive Copilot (8)
•Chancellor Palpatine  (14)
Hate (3)

Vulture -class Droid Fighter - •DFS-311 - 31
•DFS-311 - Pinpoint Protocols (26)
Energy-Shell Charges (4)
Grappling Struts (3)

Total: 199/200

View in the X-Wing Squad Builder

This is a variant I've been wanting to fly myself when I have $$$ to get Separatists

Well if you only have one Vulture, thats very fair lol!

I also totally get wanting Scimitar on Maul...buts its just so good on Dooku. Tbh, my fav build there is Maul with Hate and PerCo and Dooku with HP, PerCo, and Scimitar. Just...such a good hit and run pair.

Butterbot would make a very nice 3rs piece!

some great ideas there, thank you!

I may end up switching the title to Dooku, its just too tempting. If the points work out, I might put The General on Dooku.

I think Butler Bot is only in the big box, but I'll have to check, I know I don't have Kraken.

So good news, I now have one of my copies of Servants of Strife!

Still want to fly double Infiltrators, but there are now a few more options to fly alongside them :)

ok, so now I have a few more options here is something I've thrown together as an interesting idea;

Sith Infiltrator - Dark Courier - 63
Dark Courier - (53)
•Kraken (10)

Sith Infiltrator - •0-66 - 55
•0-66 - Sinister Automaton (55)

Vulture -class Droid Fighter - Trade Federation Drone - 20
Trade Federation Drone - (20)

Vulture -class Droid Fighter - Trade Federation Drone - 20
Trade Federation Drone - (20)

Vulture -class Droid Fighter - Trade Federation Drone - 20
Trade Federation Drone - (20)

Vulture -class Droid Fighter - Separatist Drone - 22
Separatist Drone - (22)

Total: 200/200

View in the X-Wing Squad Builder

any thoughts on this one?

Personally I would always take the sith pilot on the sith infiltrator, just because the 5-k turn is such a useful move, and having the force to still mod a die afterwards helps a LOT. In my experience, the infiltator plays a lot like Agressors : sloop and kturn all over the place, be unexpected, disengage and reengage when you can. The force just make this easier.

Also seconding what Greebwahn said : that build is awesome and well worth it!

30 minutes ago, DarthSempai said:

Personally I would always take the sith pilot on the sith infiltrator, just because the 5-k turn is such a useful move, and having the force to still mod a die afterwards helps a LOT. In my experience, the infiltator plays a lot like Agressors : sloop and kturn all over the place, be unexpected, disengage and reengage when you can. The force just make this easier.

Also seconding what Greebwahn said : that build is awesome and well worth it!

as a 1.0 aggressor and Starviper player, I'm looking forward to flying the Infiltrator (real life has prevented me getting it on the table so far).

I definitely want to do a double-Sith Maul+Dooku list at some point, though Maup+Dooku+0-66 might just fit.....

You could always do something like this-

Darth Maul (65)
Hate (3)
General Grievous (3)

Ship total: 71 Half Points: 36 Threshold: 5

Count Dooku (61)
Hate (3)
Scimitar (4)

Ship total: 68 Half Points: 34 Threshold: 5

Trade Federation Drone (20)
Ship total: 20 Half Points: 10 Threshold: 2

Trade Federation Drone (20)
Ship total: 20 Half Points: 10 Threshold: 2

Trade Federation Drone (20)
Ship total: 20 Half Points: 10 Threshold: 2


Total: 199

Gives you some disposable chaff in the droids, while Maul and Dooku can do their normal shenanigans.

28 minutes ago, Ikka said:

You could always do something like this-

Darth Maul (65)
Hate (3)
General Grievous (3)

Ship total: 71 Half Points: 36 Threshold: 5

Count Dooku (61)
Hate (3)
Scimitar (4)

Ship total: 68 Half Points: 34 Threshold: 5

Trade Federation Drone (20)
Ship total: 20 Half Points: 10 Threshold: 2

Trade Federation Drone (20)
Ship total: 20 Half Points: 10 Threshold: 2

Trade Federation Drone (20)
Ship total: 20 Half Points: 10 Threshold: 2


Total: 199

Gives you some disposable chaff in the droids, while Maul and Dooku can do their normal shenanigans.

interesting concept, I've got a doubles game tonight, but I have a feeling that this might just make it to the table next week