Card Ruling Help

By ijgiii, in KeyForge

Bouncing Deathquark - Action
Play: Destroy an enemy creature and a friendly creature. You may repeat this effect as many times as you like, as long as it is possible to repeat the entire effect.

Q: Do I choose each enemy creature to destroy for this effect or does my opponent choose?

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Nerve Blast - Action
Play: Steal 1 Aember. If you do, deal 2 damage to a creature.

Q: If opponent has no creatures out, do I have to do damage to my own creatures?

Bouncing Deathquark: as it is your turn, you get to choose all targets.

Nerve Blast: when you play a card, you do as much of it as you can. This means shooting your own critters if there are no other targets. Note you could always just choose to discard the card, but doing that would mean you don't get to steal the Aember.

3 minutes ago, Hinomura said:

Nerve Blast: when you play a card, you do as much of it as you can. This means shooting your own critters if there are no other targets. Note you could always just choose to discard the card, but doing that would mean you don't get to steal the Aember.

Nah, that's what Bad Penny is for.

The player taking a turn is referred to as the active player. The active player is the only player that can perform actions or make decisions; a player does not make any decisions when it is not their turn.