This system is driving me a bit nuts and I could use some assistance in finding out if there are clarifications to some subsystems or if I am designing my own rules.
Incapacitated: It says I go unconscious if I take a critical strike, but what if I reduce that strike to 0-2 and it becomes a technical miss? Do I still go unconscious even though I wasn’t affected?
Poison and Jurojin’s Blessing: Jurojin’s Blessing halves recover time for poisons and supernatural afflictions. Most poison’s apply status conditions that go away when you refrain from a particular action. How does that interact with halving recovery? Are there any supernatural afflictions that you can naturally recover from where Jurojin’s Blessing actually applies?
NPCs: Almost every NPC has advantages and disadvantages that aren’t detailed at all. Are those rules defined anywhere?
More may follow, but right now I feel like I bought a system in beta. The rules seem like they were rewritten multiple times but earlier sections were never revisited when later subsystems were revamped. There are things I like about the system and I love the setting, but at least a quarter of the time I have to wonder if I am running this game correctly.
Edited by watts.nicholas.aGrammar and better ending