New Faction Idea (Ewoks!)

By Bluhfer, in Star Wars: Legion

Ewok Tribe

Army Roster .

Commander

C-3P0 (Extra Actions abilities / Table Buff for Ewok Tribe )

Chirpa (Chieftain)

Logray (Shaman)

Corps (3-10)

Ewok (Scouts) 12 per unit

Ewok (Warriors) 12 per unit

Special Forces (0-8)

Ewok glider - 6 per units

Operative (0-3)

Wicket (Corp buff 1 per army)

Teebo (Corp Buff 1 per army)

Paploo (Special Rules for Terrain , new sabotage rule and Crops Buff 1 per army)

Support (0-6)

Guerrilla warfare (Traps) Speacial Faction Rules

Heavy (0-0)

This would be really fun idea.

They are weak so, you can put a rule to give them more units allowed in their army.

also, I was thinking about them being able to take control of an at st but, weaker because ewoks running it. but, I don't know.

IF they add this Faction That would be so Great. I would have to give FFG my Paid Check every 2 weeks ;/


Take Care

Be Safe

Stay Safe

Ewoks FTW

Edited by Bluhfer

No Wicket?

As much as I hated them in my youth, I would be all in!

Would pick this any second over the CW content.

6 minutes ago, flightmaster101 said:

No Wicket?

Thanks just added him :D

This would be ridiculous, and also the only army I would ever play again. 😁 I really would like to see at least a unit of Ewoks show up at some point in the game.

I have an old Ewok Village (or two) from my childhood that would IMMEDIATELY get converted to terrain if they release a squad of them.

Would be fun to destroy with my Imperials. I mean, I wouldn't buy in like I would a Gungan army, but be cool to see them on the table, at least on occasion.

I think that there should be option for either merc or allied army i would so take two ewock allied units with my rebels and hand gliders i be all over that.