Rebellion on the Rim Build

By Cleto0, in Star Wars: Armada Fleet Builds

Gozanti Cruisers (23)
• Comms Net (2)
• Suppressor (4)
= 29 Points

Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points

ISD Kuat Refit (112)
• Governor Pryce (7)
• Boarding Troopers (3)
• Electronic Countermeasures (7)
• Leading Shots (4)
• External Racks (3)
• Avenger (5)
= 141 Points

ISD Kuat Refit (112)
• Admiral Motti (24)
• Captain Brunson (5)
• Boarding Troopers (3)
• Electronic Countermeasures (7)
• Leading Shots (4)
• External Racks (3)
= 158 Points

Squadrons:
• IG-88B (21)
• Tempest Squadron (13)
= 34 Points

Total Points: 387

IG-88B is super efficient in dealing with nasty rebel squads, and he even ignores keywords like escort. 34 points is only 4 more than I was, so this would be an easy transition

or...

Gozanti Cruisers (23)
• Hondo Ohnaka (2)
• Comms Net (2)
• Suppressor (4)
= 31 Points

ISD Kuat Refit (112)
• Admiral Sloane (24)
• Governor Pryce (7)
• Boarding Troopers (3)
• Electronic Countermeasures (7)
• Leading Shots (4)
• External Racks (3)
• Avenger (5)
= 165 Points

Raider I (44)
• Iden (6)
• Ordnance Experts (4)
• Assault Proton Torpedoes (5)
• Impetuous (4)
= 63 Points

Squadrons:
• Colonel Jendon (20)
• Maarek Stele (21)
• Mauler Mithel (15)
• Whisper (20)
• Ciena Ree (17)
• JumpMaster 5000 (12)
• 2 x TIE Phantom Squadron (28)
= 133 Points

Total Points: 392

I really like being able to bring that raider in and have it be more effective. I also love all the TIE phantoms I can bring!!

REALLY excited to see more armada stuff and hopeful that they come out with their other ships and card packs soon!!! I am also interested by this walking asteroid.

Or...

Assault: Opening Salvo
Defense: Hyperspace Assault
Navigation: Dangerous Territory

Gozanti Cruisers (23)
• Iden (6)
• Slicer Tools (7)
• Suppressor (4)
= 40 Points

Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points

Interdictor Suppression Refit (90)
• Grand Admiral Thrawn (32)
• Captain Brunson (5)
• Engine Techs (8)
• Disposable Capacitors (3)
• G7-X Grav Well Projector (2)
• Grav Shift Reroute (2)
• Ion Cannon Batteries (5)
• Interdictor (3)
= 150 Points

Interdictor Suppression Refit (90)
• Taskmaster Grint (5)
• Engine Techs (8)
• Disposable Capacitors (3)
• G7-X Grav Well Projector (2)
• Targeting Scrambler (5)
• Ion Cannon Batteries (5)
= 118 Points

Squadrons:
• Gar Saxon (23)
• Mandalorian Gauntlet Fighter (20)
• 2 x JumpMaster 5000 (24)
= 67 Points

Total Points: 400

Edited by Cleto0
50 minutes ago, Cleto0 said:

IG-88B is super efficient in dealing with nasty rebel squads, and he even ignores keywords like escort. 34 points is only 4 more than I was, so this would be an easy transition 

He does not ignore those keywords like IG-88 would.

1 hour ago, The Jabbawookie said:

He does not ignore those keywords like IG-88 would.

not in writing, but his ability lets him attack every squad at range 1

Edited by Cleto0
squad not ship
5 minutes ago, Cleto0 said:

not in writing, but his ability lets him attack every squad at range 1

Escort says engaged squads "cannot" attack squadrons lacking escort, which I believe trumps it. Unless you are not engaged with any escort squadrons (i.e. behind an obstacle.)

10 hours ago, The Jabbawookie said:

Escort says engaged squads "cannot" attack squadrons lacking escort, which I believe trumps it. Unless you are not engaged with any escort squadrons (i.e. behind an obstacle.)

I believe Cannot is not absolute in this instance, as it is a “rule” and IG88 is a “component”.

IG88s ability trumps.

I can see it being intended that way, anyway. It’s pointkess of an ability if one broad enemy squad type shuts it down... I doubt people Want a repeat of Instructor Goran...

Edited by Drasnighta

IG88-B may perform an attack against squadrons at distance 1. It is an attack and the escort rule (assuming a nearby X-Wing protecting Jan for example) prevents attacks as Jan doesn't have escort . A similar thing would happen with Imperials v Imperials with IG88-B trying to Death Blossom several squadrons including Valen Rudor. Valen would be safe.

Mauler's ramming damage, Slave 1's damage on activation and Ten Numb's splash damage may effect Jan as none of these methods are attacks so escort won't help.

IG88 (our current one) can ignore the escort rule and therefore attack Jan. IG88-B doesn't ignore the escort rule however and they could have added that criteria if they wanted. It could be FAQed the other way of course but as things stand I think @The Jabbawookie is correct.

Edited by Mad Cat

I think @Drasnighta is correct as card abilities trump rules, but you do bring up some good points. Valen cannot be attacked by it for sure because his own ability trumps IG-88bs ability.

Edited by Cleto0
3 hours ago, Mad Cat said:

IG88-B may perform an attack against squadrons at distance 1. It is an attack and the escort rule (assuming a nearby X-Wing protecting Jan for example) prevents attacks as Jan doesn't have escort . A similar thing would happen with Imperials v Imperials with IG88-B trying to Death Blossom several squadrons including Valen Rudor. Valen would be safe.

Mauler's ramming damage, Slave 1's damage on activation and Ten Numb's splash damage may effect Jan as none of these methods are attacks so escort won't help.

IG88 (our current one) can ignore the escort rule and therefore attack Jan. IG88-B doesn't ignore the escort rule however and they could have added that criteria if they wanted. It could be FAQed the other way of course but as things stand I think @The Jabbawookie is correct.

If you choose to ignore one of the golden rule, yes 😁

Otherwise, Rule on conponent (Ig-88 attack all squads) > Rulebook Rule (Escort Keyword)

Now, Valen, that Smirking VStard, he’s a component rule too, so his CANNOT is absolute, making HIM (and only him) Immune. 🙂

Edited by Drasnighta
4 minutes ago, Drasnighta said:

If you choose to ignore one of the golden rule, yes 🙂

Hmm... what about

Jendon can make Steele make a second attack. Does the second attack also ignore the escort rule as Jendon's ability is a component?

Demolisher lets you make an attack after it does a move. If that attack is obscured but Demolisher has the crit saying "Cant attack targets that are obscured" (I forget the crit name) is that attack still allowed because you are using Demolishers upgrade text that overrides the crit?

I would say no to both the above.

Cards that have abilities allowing you to do non standard things (almost the definition of all upgrade cards, you can legally break rules using them). But Unless specifically stated I think other rules still effect the ship or squadron.

19 minutes ago, Mad Cat said:

Hmm... what about

Jendon can make Steele make a second attack. Does the second attack also ignore the escort rule as Jendon's ability is a component?

Demolisher lets you make an attack after it does a move. If that attack is obscured but Demolisher has the crit saying "Cant attack targets that are obscured" (I forget the crit name) is that attack still allowed because you are using Demolishers upgrade text that overrides the crit?

I would say no to both the above.

Cards that have abilities allowing you to do non standard things (almost the definition of all upgrade cards, you can legally break rules using them). But Unless specifically stated I think other rules still effect the ship or squadron.

Jendon breaks tgevruke if only having one attack. And during your activation.

youre reading too far into it, and assuming it’s ignoring ALL effects of the attack, rather than just the first of “can I attack”.

its telling you, you can attack.

I’d ts obstructed, it’s obstructed, for example, because that’s nit a case of “can I attack”

I mean, feel free to disagree... But I’m not allowed to put money on this one 😁

Jendon allows marrek to make an attack. It is still with all the rules of the attack. same with the demo example. the card says demo can perform an attack, so when he attacks he checks obstruction and the attack ends. IG88b would literally be almost useless if he didn't ignore Escort. He would be decent, but not for 21 points

Edited by Cleto0
3 minutes ago, Drasnighta said:

I mean, feel free to disagree... But I’m not allowed to put money on this one 😁

No Im just stretching things to see if Iv'e been doing them wrong.

I get the specific ability overruling a general rule thing. But when it comes down to IG88-B death blossom v Valen I mean they both come from the same sources (the character special rule on the squadron card) and they both equally counteract each other but some people are certain which one overrides the other and I can't see which should. I know one has to override the other but what is to say which way around?

Just now, Cleto0 said:

Jendon allows marrek to make an attack. It is still with all the rules of the attack. same with the demo example. the card says demo can perform an attack, so when he attacks he checks obstruction and the attack ends.

IG88-B allows it lo make lots of attacks and if each of these attacks also have to follow the same rules of the attack then escort would surely come into it. But if it doesn't then why not for Jendon/Steele.

5 minutes ago, Mad Cat said:

No Im just stretching things to see if Iv'e been doing them wrong.

I get the specific ability overruling a general rule thing. But when it comes down to IG88-B death blossom v Valen I mean they both come from the same sources (the character special rule on the squadron card) and they both equally counteract each other but some people are certain which one overrides the other and I can't see which should. I know one has to override the other but what is to say which way around?

IG88-B allows it lo make lots of attacks and if each of these attacks also have to follow the same rules of the attack then escort would surely come into it. But if it doesn't then why not for Jendon/Steele.

Because escort comes under “can I attack”?

but anyway:

IG88b isnt just saying “make attacks”, he’s specifically telling you to attack EACH ENEMY SQUADRON at distance 1.

Not just eligible squadrons.

THAT is the override.

Thats the rule break.

Thats what’s ignoring the eligible targeting rules of escort, and heck, MAY even override Smirkin’Rudor

Edited by Drasnighta

Man if escort blocked the ability it would be an utter waste of time

Assault: Opening Salvo
Defense: Hyperspace Assault
Navigation: Dangerous Territory

Gozanti Cruisers (23)
• Iden (6)
• Slicer Tools (7)
• Suppressor (4)
= 40 Points

this is part of my 3rd build... do you think it is worth putting so many things on it? The idea is to make them pick hyperspace assault and then drop the gozanti right next to their biggest ship that is at speed zero because of my interdictors. then i can slicer all of their nav commands and give them a raid token with iden to keep them at zero forever!

27 minutes ago, Cleto0 said:

Assault: Opening Salvo
Defense: Hyperspace Assault
Navigation: Dangerous Territory

Gozanti Cruisers (23)
• Iden (6)
• Slicer Tools (7)
• Suppressor (4)
= 40 Points

this is part of my 3rd build... do you think it is worth putting so many things on it? The idea is to make them pick hyperspace assault and then drop the gozanti right next to their biggest ship that is at speed zero because of my interdictors. then i can slicer all of their nav commands and give them a raid token with iden to keep them at zero forever!

At that point I would just upgrade to Tua+ECM and make suppressor almost impossible to kill

4 hours ago, clontroper5 said:

At that point I would just upgrade to Tua+ECM and make suppressor almost impossible to kill

Yea that is obliviously a solid idea, but I wanted to use iden because most people would have a way to pass tokens to the big ship, so I can lock them even after that