The forced nature of the app is the problem. Its not about providing players with options the way Descent does, its about limiting the experience. If you don't like apps, as I don't, tough luck. While the logistics are an issue, the big problem I have is that it breaks the immersion. I simply don't like the "feel" of it and can't get invested.
On 4/4/2019 at 2:10 AM, Nanich said:I am not sure what the concern is either. For people who do not like app supported games, they should play games that are not app supported. There are a lot of games that I do not enjoy. Desert themed games I have always found quite boring, but I do not go on forums to hate on them, I just don't play them.
I think the people who do not like the idea of the app, are more concerned that there is a game coming out that has a theme they enjoy, but is not actually the game that they want. If that is the case, just play a different game.
Many people say this. The problem is if there is another Lord of the Rings branded, RPG themed, Gloomhaven style board game out there I can't find it. The physical parts of the game look fantastic; too bad its just half a game.
On 3/30/2019 at 11:21 AM, Theldyrn said:Boardgame apps are here to stay, and Journeys in Middle Earth won't be the last title to require one. While there's nothing wrong with not liking apps, any serious arguments that games shouldn't include them are now dead.
As for this game, after watching the live play through, I suspect that its app may be the best boardgame app ever, above "Mansions of Madness".
There are no reasons to exclude apps but plenty of reasons not to force players to use apps. I won't labour the point as it has been argued to death in other forums but I will say that while apps make it easier for some people (not a criticism) there is nothing an app can do that a physical game can't if you can be bothered to develop the game mechanics.
On 3/31/2019 at 10:54 PM, tibia said:Buying a tablet will just slightly improve the logistics, but it will definitely "improve" the cost of the game 😉
Anyway, the market will tell us if this is a "good" solution. 🙂
Many many years ago there was a boardgame called Atmosfear which tried to introduce the support of VCR cassettes: it was a clear flop 🙂
I don't think that the market will in this case. Fantasy Flight has such a huge following that people will buy it simply because it is Fantasy Flight. Likewise Middle Earth remains very popular among gamers. The brands advertise themselves now and this game was always going to be a money spinner regardless of quality.
On 4/4/2019 at 11:49 PM, Wandalf the Gizzard said:Remind me why you’re on this forum?
Stumbled on to it while searching for something else.