The 58 point conundrum. Wullffwarro with Leia or ...?

By MatCauthonReborn, in X-Wing Squad Lists

I have a 58 point hole in my list and I'm currently tempted to fly Wulffwarro alongside 3 other INI4 ships. Each brings something different to the table in terms of dial and abilities. I don't really want to have to mix between base sizes or initiative values.

Has anyone spent time flying the Auzituck in 2.0? Who should I be flying instead?

What other ships are part of the list? That would help determine what you need to complete it. I’d recommend Benthic in a U-Wing with Leia/Jyn. Still have points for additional upgrades too.

wulffwarro with trick shot. 180 arc gives you a wide field of possible obstructed fire.

For 58 pts you could have this as a Leia carrier...

(37) Warden Squadron Pilot [BTL-S8 K-wing]
(2) Leia Organa
(7) Barrage Rockets
(3) Seismic Charges
(6) Proximity Mines
(3) Advanced SLAM
Points: 58

I know you said you’d prefer not to mix base sizes and initiative values... but it’s worth it for the look of horror on a lot of opponents faces when you put a K-Wing and bomb/mine tokens on the table! :o

(51) garven dries [arc-170]

(1) composure

(2) jyn erso

(4) veteran tail gunner

total (58)

You could take Lowwhrick with jyn and leia. Jyn is really nice alongside B wings. Otherwise I really like Wulff too. I currently fly Low with Jyn and Leia, and the init 4 B wings and Dutch on the Y wing. I love the list. Very tanky but do not need to be in any formation.

I've got Jake, Dutch and Ten. Each of which works well on their own and as part of a formation. I'm thinking something that acey ships are scared of would be a good option

I think Wullf is the answer then.

Here is the squad I really like.

BTL-A4 Y-wing - •“Dutch” Vander - 49
•“Dutch” Vander - Gold Leader (39)
Ion Cannon Turret (4)
Veteran Turret Gunner (6)

A/SF-01 B-wing - •Ten Numb - 47
•Ten Numb - Blue Five (46)
Crack Shot (1)
Jamming Beam (0)

Auzituck Gunship - •Lowhhrick - 56
•Lowhhrick - Escaped Gladiator (52)
•Jyn Erso (2)
•Leia Organa (2)

A/SF-01 B-wing - •Braylen Stramm - 48
•Braylen Stramm - Blade Leader (47)
Crack Shot (1)
Jamming Beam (0)

Total: 200/200

View in the X-Wing Squad Builder

8 hours ago, MatCauthonReborn said:

I've got Jake, Dutch and Ten. Each of which works well on their own and as part of a formation. I'm thinking something that acey ships are scared of would be a good option

Something acey at i4 is gonna be tough but I’d recommend Kullbee. Fun ability that gives you options. You can boost in and flip your s-foils to keep your primary attack all the way up. Or leverage the torps. Torps can be dropped for other upgrades on the others if you’d prefer.

T-65 X-wing - •Kullbee Sperado - 59
•Kullbee Sperado - Enigmatic Gunslinger (48)
Predator (2)
Adv. Proton Torpedoes (6)
R3 Astromech (3)
Servomotor S-foils (Open) (0)

BTL-A4 Y-wing - •“Dutch” Vander - 51
•“Dutch” Vander - Gold Leader (39)
Expert Handling (2)
Ion Cannon Turret (4)
Veteran Turret Gunner (6)

RZ-1 A-wing - •Jake Farrell - 39
•Jake Farrell - Sage Instructor (36)
Marksmanship (1)
Predator (2)

A/SF-01 B-wing - •Ten Numb - 51
•Ten Numb - Blue Five (46)
Debris Gambit (3)
Fire-Control System (2)
Jamming Beam (0)

Total: 200/200

View in the X-Wing Squad Builder