Hi,
Absolutely loving the Genesys Android setting, and am currently in the process of writing my first scenario for the setting, "Frozen Assets" for my regular gaming group.
Flipping through the Genesys and Shadow of the Beanstalk books, I cannot see any rules for how low/microgravity affects combat. Gravity (or lack of it) counts as 'Difficult Terrain' but this seems to only be in relation to Brawn-related skill rolls. Also, I am thinking about projectile weapons used in microgravity. There's an interesting thread on reddit talking about weapons in The Expanse tv series:
From reading that thread, it seems to me that in The Expanse there is 'normal' caseless ammunition for use where there is gravity, self-propelled rounds to reduce recoil in microgravity, and also lower velocity plastic/composite rounds that can still pierce flesh, but won't penetrate the hull of a ship or station.
I wonder if anyone has any thoughts on how to apply Genesys rules? What about...
- Black die if firing 'normal' ammunition in microgravity.
- Reduced damage if using low velocity plastic/composite ammunition.
- Black die on Agility based skill checks unless character has a Freefall / Zero-G Talent.
I'd be interested to hear other people's thoughts on this sort of thing. Especially if I missed the section on this in the rules! 🙂
Edited by KenBenobi