Just wanted to let everyone know what I found while reading some news articles on the FFG newspage. In one of their recent articles found here , which is about the new hyperspace gamemode for X-Wing, they link another article , from when they first announced the new gamemode. This was in January. I read throigh it and found this section really interesting.
QuoteEvery competitive game is accompanied by its own "metagame," the unofficial set of rules governing the builds, lists, and strategies that players believe to be competitive at the highest levels. Changes in the metagame are critical to a game's health. Without shifts in the metagame, players will see the same strategies and tactics employed over and over again and become fatigued by them.
Because changes in the metagame are driven by changes to the available products, there are three primary ways to drive change—add to the existing product, redefine the number of available products, and edit the available products.
I just though this was interesting and that FFG knows we don't like stale metas. Remeber, rebellions are built on hope.