22 minutes ago, Captain Lackwit said:What does MoV stand for?
Margin of Victory
22 minutes ago, Captain Lackwit said:What does MoV stand for?
Margin of Victory
25 minutes ago, Captain Lackwit said:What does MoV stand for?
Margin of Victory - points score difference.
13 hours ago, tsondaboy said:Margin of Victory
Oh, okay. Man that would be nice to know earlier.
We need a lexicon.
14 hours ago, Captain Lackwit said:What does MoV stand for?
Margin of Victory. Basically how many points are left in your list and you've destroyed of the opposing list.
Side note, if you concede a match in 2.0 you award your list's full value to your opponent.
1 hour ago, Hiemfire said:Margin of Victory. Basically how many points are left in your list and you've destroyed of the opposing list.
Side note, if you concede a match in 2.0 you award your list's full value to your opponent.
I generally never concede.
4 hours ago, Captain Lackwit said:Oh, okay. Man that would be nice to know earlier.
We need a lexicon.
Man, no disrespect, but if you're not trolling, it's pretty crazy for someone to have nearly 10k votes and not know what MoV stands for.
23 minutes ago, prauxim said:Man, no disrespect, but if you're not trolling, it's pretty crazy for someone to have nearly 10k votes and not know what MoV stands for.
I don't troll. But I also don't know how I could possibly get across how much agency in my life I lack, so I don't get to do a lot.
You didn't need to post that. Questions are fine when google searches don't turn up a lot, and given how every community has its own acronyms, there's no harm in suggesting we may need a lexicon. So that we don't get people thinking it's totally cool to call somebody out and shame them, at the suggestion they may be trolling.
1 minute ago, Captain Lackwit said:I don't troll. But I also don't know how I could possibly get across how much agency in my life I lack, so I don't get to do a lot.
You didn't need to post that.
Goes both ways. We are having a convo using a common term and people politely explained it to you, you didn't need to post "Would have been nice to know earlier" / "We need a lexicon" / "I generally never concede.". A simple "Cool thanks" or just a thumbs up would have been fine.
Played HP + Delta Mace, Delta Luminara and 3 x goldies last night.
10/10 Would recommend
Luminara gave those troopers more health than they had any right to. It's an awesome flanky/jousty/throw lots of red dicey list.
I've been flying Obiwan and Mace + either Wolffe or Sinker. Sinker's range is ridiculously good (so you don't have to just joust with them) and allows for the deltas to focus up (and then make use of Obiwan's ability if needed) and hit hard. Wolffe allows the list to be act more independently.
Three key cards in the list: 1) Sense. The ships all have strong maneuver and blocking options, so Sense facilitates that as well as allows the mid tier Init list to function. 2) Intimidation on Wolffe. It makes him a great blocker (especially in conjunction with Sense) and creates some no fly zones. It makes up for the missing rerolls on Sinker, essentially. 3) R2: I can't believe how many times this makes the difference, not between losing a ship or not (though it does matter), but winning and losing. It's essentially been a card worth 37 points on Obi-wan as there are several games where he's used the card to get above half health.
I'd categorize the list as strong but not elite, but it's a lot of fun to fly and has tools to deal with anything.
Edited by AlexW3 hours ago, viedit said:Played HP + Delta Mace, Delta Luminara and 3 x goldies last night.
10/10 Would recommend
Luminara gave those troopers more health than they had any right to. It's an awesome flanky/jousty/throw lots of red dicey list.
Would you recommend this over Ani, Mace and 2 gold's?
I have really been enjoying using the gold's to block and get pot shots in.
2 minutes ago, WileECoyote36 said:Would you recommend this over Ani, Mace and 2 gold's?
I have really been enjoying using the gold's to block and get pot shots in.
It's probably very matchup specific, but in most situations I think I prefer 5 ships to 4 and I was using Luminara non-stop to keep those troopers alive. I'm admittedly biased in that I lean more into the higher ship count as my preferred archetype than acey builds. Anakin is amazing to have, and if you have a 10 point bid very few things are moving after him. But there's just some things you can do with 5 bodies/firing arcs you can't do with 4.
5 hours ago, viedit said:It's probably very matchup specific, but in most situations I think I prefer 5 ships to 4 and I was using Luminara non-stop to keep those troopers alive. I'm admittedly biased in that I lean more into the higher ship count as my preferred archetype than acey builds. Anakin is amazing to have, and if you have a 10 point bid very few things are moving after him. But there's just some things you can do with 5 bodies/firing arcs you can't do with 4.
Yeah that makes sense. Thanks. I might have to try it out. The gold's can get a lot of work done and stay alive longer than expected.
I also like HP on mace as well since you can potentially p.s. kill someone if need be. That's a nice addition.
Which list would be better for a system open tomorrow? Taking into account what's most likely to appear.
List one:
Delta-7 Aethersprite - •Anakin Skywalker - 82
•Anakin Skywalker - Hero of the Republic (60)
R2 Astromech (4)
Delta-7B (18)
Delta-7 Aethersprite - •Mace Windu - 66
•Mace Windu - Harsh Traditionalist (46)
R2 Astromech (4)
Delta-7B (16)
V-19 Torrent Starfighter - Gold Squadron Trooper - 25
Gold Squadron Trooper - (25)
V-19 Torrent Starfighter - Gold Squadron Trooper - 25
Gold Squadron Trooper - (25)
Total: 198/200
View in the X-Wing Squad Builder
List two:
Delta-7 Aethersprite - •Mace Windu - 65
•Mace Windu - Harsh Traditionalist (46)
Heightened Perception (3)
Delta-7B (16)
Delta-7 Aethersprite - •Luminara Unduli - 60
•Luminara Unduli - Wise Protector (44)
Delta-7B (16)
V-19 Torrent Starfighter - Gold Squadron Trooper - 25
Gold Squadron Trooper - (25)
V-19 Torrent Starfighter - Gold Squadron Trooper - 25
Gold Squadron Trooper - (25)
V-19 Torrent Starfighter - Gold Squadron Trooper - 25
Gold Squadron Trooper - (25)
Total: 200/200
View in the X-Wing Squad Builder
Thanks!
Well I don’t think Luminara is very good to begin with, so clearly the first one.
24 minutes ago, millertime059 said:Well I don’t think Luminara is very good to begin with, so clearly the first one.
yes, I second that. Good luck in Hannover!
46 minutes ago, WileECoyote36 said:Which list would be better for a system open tomorrow? Taking into account what's most likely to appear.
Yeah if you're not trying to fit 3 then Ani/R2/7B + Mace/R2/7B seems like the correct answer.
Also, I've found that enough sleep has a larger impact for me than the exact list. Also ab ins Bett ![]()
Luminara takes some playstyle changes to know where to put her and how to make the most of her ability. She is best at keeping crits off those hull exposed torrents and shieldless arcs. It's hard to put into discussion the value she adds over the course of a game.
Crits in 2.0 stack so much worse than 1.0.
Edited by viedit37 minutes ago, viedit said:Luminara takes some playstyle changes to know where to put her and how to make the most of her ability. She is best at keeping crits off those hull exposed torrents and shieldless arcs. It's hard to put into discussion the value she adds over the course of a game.
Crits in 2.0 stack so much worse than 1.0.
Yeah I said almost the same thing after playing with her for 2 games. But with about 10 games now I feel like the opportunity cost of playing her to maximize her ability can easily cost just as much as it gains so I started playing he aggressively (TL if she has at least 1 force) and I feel like I had better results.
Mace'v value [extra starting token + extra token capacity + extra regen] on the other hand is pure gain and much more reliable in helping the damage deficit, especially in early game. For only 2pts more he's a steal.
Exactly. Mace is a better offensive piece, Ahsoka and Saeese a better support one. Luminara would be better in a 2-3 ship Ace meta perhaps, but that largely isn’t present, and force aces super don’t care about the hit to focus.
I’m not getting much mileage out of Saesee. I think you have to be flying R4s to get the best out of her.
17 hours ago, Estarriol said:I’m not getting much mileage out of Saesee. I think you have to be flying R4s to get the best out of her.
Saesee is a dude, but yeah R4 is helpful to get his ability going.
6 hours ago, MegaSilver said:Saesee is a dude, but yeah R4 is helpful to get his ability going.
He has a girl’s name ![]()
On 4/26/2019 at 4:27 PM, GreenDragoon said:yes, I second that. Good luck in Hannover!
I was actually at the Denver one but I appreciate the good luck!
On 4/26/2019 at 4:02 PM, millertime059 said:Well I don’t think Luminara is very good to begin with, so clearly the first one.
Thanks for the advice. Ended up taking the first one. Went 4-2. Lost my last game by 5 points to miss the cut barely. Finished 25 out of 160.
I'm planning on running same thing in hyperspace today. We'll see how it goes.
Edited by WileECoyote36