Right now the over/under feels like 4.
1) Swarm Faction (CIS, Imperials)
2) Ace Faction (Resistance, Republic)
3) Tanky Faction (Rebels, Scum)
4) Wildcard faction (whatever you invest in, which might be one of the above still, that has elements you find unique vs. what you own.
Specialization artists probably gravitate to one and an alternate. Thematics might stay stay within an era (OT, Prequels, NT.)
4 factions can be costly though. Every wave potentially $50 to $75 to buy new ships for the completist.
What's YOUR limit? Thanks for reading!
Edited by Cloaker