DRK-1 Probe Droid relocating underneath an enemy ship

By kingofpain97, in X-Wing Rules Questions

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I was just wondering what would happen in the instance of the player controlling the droid relocates it under an enemy ship. Since it says that if an enemy ship overlaps the droid, I wasn’t sure if the enemy had to move their ship over the droid for the attack die to be rolled or any time the droid has an enemy ship overlapping it.

"OVERLAP
While a ship executes a maneuver or otherwise moves, it overlaps an object if the ship’s final position would physically be on top of an object."

RR page 14.

as of right now, remotes do not overlap while relocating or otherwise moving into a position that would physically be on top of another ship. i expect that to change.

it could complicate things further, because currently, overlapping doesn't go both ways. a ship can move and overlap an object, without that object overlapping the ship.

a ship triggers a mine by overlapping it, but a mine cannot overlap a ship even if it's placed on top of the ship. mines trigger by being overlapped by or by being placed under a ship. there is no mention of a mine even being able to overlap.

it's the same for obstacles. it's even consistent with the clarification made about rigged cargo here:

obstacles don't overlap ships, ships overlap obstacles.

even if remotes overlap ships when they would end their relocation physically on top of a ship, the remote overlapping the ship would not be the same thing as the ship overlapping the remote. thus, the effect wouldn't trigger.

very interesting indeed.

I've been thinking about this..

There is a precedent set by the loose cargo ruling..

Quote

Q: If the Loose Cargo from Rigged Cargo Chute [Illicit] overlaps another ship, what happens?

A: It is placed underneath the ship, and the ship overlaps it.

So based on this, id say it would count. Also this is an example of FFG forum rulings contradicting their own rules reference.. Perhaps the updated reference will have wording to reflect these changes.

Edited by Lyianx

I think it’s pretty clear: it counts.

- the probe droid is not a ship. So it can’t bump or overlap.

- it’s template resembles mines or loose cargo (rather than anything else!)

- it’s relocate 'movement' is equal-ish to beeing deployed.

So if you relocate and 'overlap' another ship — you are placed underneath that ship —> 'and that ship overlaps you'!!

...thus triggering the effect and possibly destroying you.

This is from the Rules Insert.

"System Phase: The DRK-1 probe droid’s controlling player may choose a 2-left-bank, 2-straight or 2-right-bank template and any set of the DRK-1's guides. The player then relocates the remote, placing the DRK-1 at the other end of the template. It can be placed overlapping an object this way.

If the DRK-1 overlaps a ship, use the position marker to denote the ship’s position, then place the ship on top of the remote."

It seems pretty clear that it can overlap a ship and it is considered to overlap that ship, but they don't say if that would or would not trigger the same ability that a ship overlapping the probe would.

Edited by joeshmoe554

Really hoping for a new Rules Reference doc soon. I don't want this to be like 1.0 where you can't read all the rules for yourself without buying every ship in existence.

From 1e: "You don't own a Phantom/Mist Hunter? Well, just take my word for it, that's how cloaking works."

Oh! I see. Thanks joeshmoe!

And per rules reference p. 13: "Ships, obstacles and devices are all OBJECTS."

It would be clear if they had added something like the clarification for the loose cargo. (IMHO that would make sense.)

...but alas, they don’t!!

PS: "Drone, if you overlap, be placed underneath —>and the ship overlaps YOU."

Edited by Tellonius
On 3/24/2019 at 2:14 AM, meffo said:

"OVERLAP
While a ship executes a maneuver or otherwise moves, it overlaps an object if the ship’s final position would physically be on top of an object."

RR page 14.

as of right now, remotes do not overlap while relocating or otherwise moving into a position that would physically be on top of another ship. i expect that to change.

it could complicate things further, because currently, overlapping doesn't go both ways. a ship can move and overlap an object, without that object overlapping the ship.

a ship triggers a mine by overlapping it, but a mine cannot overlap a ship even if it's placed on top of the ship. mines trigger by being overlapped by or by being placed under a ship. there is no mention of a mine even being able to overlap.

it's the same for obstacles. it's even consistent with the clarification made about rigged cargo here:

obstacles don't overlap ships, ships overlap obstacles.

even if remotes overlap ships when they would end their relocation physically on top of a ship, the remote overlapping the ship would not be the same thing as the ship overlapping the remote. thus, the effect wouldn't trigger.

very interesting indeed.

I think it's the third entry in the Official Rulings That a Prox Mine dropped on a ship will detonate immediately. This implies that, at least in this case, the mine overlapping a ship is equal to a ship overlapping the mine. So there is some precedence for a remote to trigger when deployed overlapping a ship. Which is strange. I don't think a Conner Net behaves in the same way if dropped overlapping a ship.

Judging by how OTHER devices are handled, it would be strange for the Probe Droid to behave differently.

I.e. if it's launched under something, it's overlapped.

If it's to work DIFFERENTLY, a specific ruling is required.

yeah, it's reasonable to assume the ship would overlap the remote if the remote is placed under the ship. 🤔

this would trigger the effect. let us not get ahead of ourselves, though. i'm quite certain we'll get plenty of rules dealing with remotes is the near future.

21 hours ago, nitrobenz said:

Really hoping for a new Rules Reference doc soon. I don't want this to be like 1.0 where you can't read all the rules for yourself without buying every ship in existence.

From 1e: "You don't own a Phantom/Mist Hunter? Well, just take my word for it, that's how cloaking works."

I created an online complete rules reference for my local area as a direct result of the docking and undocking rules being found exclusively inside the relevant expansion inserts.

At least the Phantom and the MH had reference cards you could bring with you, the worst cases were all the rules that only showed up in boxed expansions and were only ever in their rulebooks.


I kept all the ones I owned in my tournament folder, but even then I didn't have everything.


Rules Reference update when

I miss the reference cards.

On 3/25/2019 at 7:50 AM, thespaceinvader said:

At least the Phantom and the MH had reference cards you could bring with you, the worst cases were all the rules that only showed up in boxed expansions and were only ever in their rulebooks.


I kept all the ones I owned in my tournament folder, but even then I didn't have everything.


Rules Reference update when

Because of that, to this day I have not read the 1.0 rules for Launch with my own eyes...