In my game I started to make some custom crystals for my players which fit their specialization, character goals related to the current story. When making these I try to keep them balanced and started to think about how the crystals now being the living crystals. This made me think of giving the crystals locked abilities that will become available later on as their owner progress. Unlocking them when different goals are achieved, here are some thoughts:
- Gain a Force Rating
- Become a dark sider or light side paragon
- Visit a force convergent planet.
- Near Death experience
What do you think of this idea? can you think of any other events you can think of which may trigger for unlocking a Crystal mod?