Republic Mini-swarm

By hargleblarg, in X-Wing Squad Lists

The list:

ARC-170 Starfighter - 104th Battalion Pilot - 51
104th Battalion Pilot - (42)
Seventh Fleet Gunner (9)

Delta-7 Aethersprite - Jedi Knight - 48
Jedi Knight - (39)
Battle Meditation (9)

V-19 Torrent Starfighter - Gold Squadron Trooper - 25
Gold Squadron Trooper - (25)

V-19 Torrent Starfighter - Gold Squadron Trooper - 25
Gold Squadron Trooper - (25)

ARC-170 Starfighter - 104th Battalion Pilot - 51
104th Battalion Pilot - (42)
Seventh Fleet Gunner (9)

Total: 200/200

View in the X-Wing Squad Builder

Pretty simple, ram the Arcs up front and the torrents follow behind. Finally, the jedi brings up the rear to give double coordinates. When it comes time to shoot, use seventh gunner liberally to beef up those attacks. Especially useful when reengaging as the Arcs aren't like to pile on damage from their rear arcs, but torrents shooting 4 dice certainly will.

I will be trying this list hopefully next week.

"I can ignore those torrents, they are tie-figther-like ships. What's the worst that could happen?"

Edited by DexterV
38 minutes ago, DexterV said:

"I can ignore those torrents, they are tie-figther-like ships. What's the worst that could happen?"

That's the crux of the list; there really isn't a great first target. If I were facing it, I would aim for the torrents as it's extremely unlikely to murder an Arc in one round of fire.

So far, in my (limited) experience, one arc tends to be burning but alive by the end of the first shooting round. I just disengage with that arc while still keeping enemies in my rear. It stays a relevant combat piece without giving up too many points. If they chase after it, then they're turned away from the rest of my list.