7 minutes ago, Zrob314 said:You're ignoring the following:
Defensive surge (66% chance to save vs. 50%)
Better dice at every range (red melee, 2 white short at 1-2 or 1 black at 1-3) even without the gun
Better courage
Better Precise Keyword
Additional Disciplined and Steady Keywords
The difference between a Stormtrooper and a Death trooper is 8 points, no matter how you slice it and it looks to me like those 8 points are put to very good use.
The difference between a Scout Trooper and a Death trooper is 4 points (15v19)
The cost of the scout trooper sniper rifle is 13 points, the cost of the DLT-19D is 15 points.
Please compare like to like.
Yes, snipers can one shot a single death trooper....as well as most other units in the game. But the defense against snipers has ever been cover, artillery and air strikes.
yeah they have a bit more defense with the surge to defense, and yes at close range they do have better dice (which i like) i was putting out a decked out unit and breaking it down by model for points. if you loose a single stormtrooper it is less of a point hit per model then a D.T. but they can't do as much dice rolling as D.T. it will be up to each person to determine what they consider worth the points or not. the additional die rolling on aims could be good if you get a aim each turn.
the discipline only comes in at the start of each round if you give them orders. (which if your running these you should be giving them orders each turn taking away from other units).
sadly no steady on them. they do have ready but if they get suppression for any reason they loose the reason for that aim token being given to them after they act for the round.
just saying that for the points i am guessing at most people will run 1 or 2 but no more. you can run more activations with just stormies and dlt then D.T. and dlts.