Ani!!!!

By TBot, in X-Wing

I flew Ani tonight...And I think he is gonna be my new jam. My list

198

Anakin +7b

Obiwan +7b

Gold sqaudron trooper

Gold squadron trooper

Being able to boost and barrel roll at I6 and still having mods with the force is baller. His ability is fantastic. Its so powerful to be able to do back to back sloops or k turns. He is like soontir on steroids. With 3 hull 3 shields you can afford to make a mistake. It just feels like he can do anything and everything. I was worried that he was too expensive. But time will tell. Report back soon.

Also gold squadron trooper did some work too. Cheap 5hp blockers got some staying power. I think ill take these over z's any day. White barrel roll is handy. White barrell roll to evade keeps them around longer than your opponent would like.

Oh and forgot to mention his dial is always open. Actions omega and never stressed. Even if he k-turns (usually)

I'm starting to think Death Troopers may be coming to play more often. That makes a sad Ani.

What’d you fly against?

Interesting list, Anakin in expensive but could be tricky to deal with - How useful was Obi Wan?

I put together this exact list last night! Planning to use it next week.

Very interested to know more. I wondered if Anakin and Obi needed more? Could 7B be dropped from Obi to make space for other bits?

Oooo exciting!

I’m going to put together a madman’s two ship obi/ani list when I get my stuff :)

In just flying a few practice games, I've realized that having 2-3 force is super powerful for these Jedi. I think they're going to see lots of play.

14 minutes ago, Estarriol said:

I’m going to put together a madman’s two ship obi/ani list when I get my stuff :)

ARC-170 Starfighter - •“Wolffe” - 74
•“Wolffe” - CC-3636 (51)
•Chancellor Palpatine (14)
Seventh Fleet Gunner (9)

Delta-7 Aethersprite - •Anakin Skywalker - 118
•Anakin Skywalker - Hero of the Republic (60)
R4 Astromech (2)
Afterburners (6)
Supernatural Reflexes (32)
Delta-7B (18)

Total: 192/200

View in the X-Wing Squad Builder

Not Obi, but it gives Ani so much support it's silly/

5 hours ago, Tvboy said:

What’d you fly against?

4 I5 resistance

7 hours ago, Max Teranous said:

I'm starting to think Death Troopers may be coming to play more often. That makes a sad Ani.

Ooooo scary!

4 hours ago, SDCC said:

I put together this exact list last night! Planning to use it next week.

Very interested to know more. I wondered if Anakin and Obi needed more? Could 7B be dropped from Obi to make space for other bits?

Oooo exciting!

I was a little underwhelmed by Obi. I didnt use his ability once. I may end up settling on Ani + 2 arcs. I do think r2 should probably be stapled to him. He is amazing at fleeing. And you can recharge your force pool and sheild pool while youre fleeing.

5 hours ago, Tam Palso said:

Interesting list, Anakin in expensive but could be tricky to deal with - How useful was Obi Wan?

He was ok. I dont like his ability.

I'm surprised you found Anakin's ability so easy to trigger. I'd have thought with him moving last it would be easy enough for your opponents to make sure they weren't likely to be in BE or range 1 after his manoeuvre (it's not like he can reposition to get it).

And what about Delta 7B? It's worthy to take or overpriced? Maybe integrated console for whole ships would be better. What do you think?

1 hour ago, Npmartian said:

ARC-170 Starfighter - •“Wolffe” - 74
•“Wolffe” - CC-3636 (51)
•Chancellor Palpatine (14)
Seventh Fleet Gunner (9)

Delta-7 Aethersprite - •Anakin Skywalker - 118
•Anakin Skywalker - Hero of the Republic (60)
R4 Astromech (2)
Afterburners (6)
Supernatural Reflexes (32)
Delta-7B (18)

Total: 192/200

View in the X-Wing Squad Builder

Not Obi, but it gives Ani so much support it's silly/

Afterburners are not needed for Anakin, he could use his ability to boost.

No no, the forum has already said that these ships are bad. Don't you understand! They don't fint the META! They clearly overcosted and useless, force should not cost ponts.....

Did you not get the memo?

10 minutes ago, Ponczi said:

Afterburners are not needed for Anakin, he could use his ability to boost.

What if I need the force and no stress? Afterburners is really for more options, since he's 60% of my list and I need him to live. No taking chances on the one turn his ability doesn't work.

1 hour ago, Jhiriit said:

No no, the forum has already said that these ships are bad. Don't you understand! They don't fint the META! They clearly overcosted and useless, force should not cost ponts.....

Did you not get the memo?

I've already seen the 'Republic are DOA' posts...and I laugh.

They're cool ships and I'm going to use them to pew pew at other ships. End of.

2 hours ago, mazz0 said:

I'm surprised you found Anakin's ability so easy to trigger. I'd have thought with him moving last it would be easy enough for your opponents to make sure they weren't likely to be in BE or range 1 after his manoeuvre (it's not like he can reposition to get it).

Supernatural Reflexes?

3 hours ago, Npmartian said:

ARC-170 Starfighter - •“Wolffe” - 74
•“Wolffe” - CC-3636 (51)
•Chancellor Palpatine (14)
Seventh Fleet Gunner (9)

Delta-7 Aethersprite - •Anakin Skywalker - 118
•Anakin Skywalker - Hero of the Republic (60)
R4 Astromech (2)
Afterburners (6)
Supernatural Reflexes (32)
Delta-7B (18)

Total: 192/200

View in the X-Wing Squad Builder

Not Obi, but it gives Ani so much support it's silly/



It's cool and all, but just be aware that Darth Sideous totally shuts down Anakin's 32pt SNR, so don't flip your Palp

5 minutes ago, AllWingsStandyingBy said:



It's cool and all, but just be aware that Darth Sideous totally shuts down Anakin's 32pt SNR, so don't flip your Palp

True, but I still think it can be very useful if I spent force next turn and need it back ASAP, since I get the boost/BR anyway from the Sidious coordinate then clear the stress with Anakin's ability and Afterburners if need be. Same effect as SNR->afterburners but I keep the force. Just have to line up the bullseye.

Edited by Npmartian
27 minutes ago, Npmartian said:

True, but I still think it can be very useful if I spent force next turn and need it back ASAP, since I get the boost/BR anyway from the Sidious coordinate then clear the stress with Anakin's ability and Afterburners if need be. Same effect as SNR->afterburners but I keep the force. Just have to line up the bullseye.


I mean... exactly... so why not drop the 32pt Supernatural Reflexes...? (or the 14pt Sideous)?

Edited by AllWingsStandyingBy
1 hour ago, AllWingsStandyingBy said:


I mean... exactly... so why not drop the 32pt Supernatural Reflexes...? (or the 14pt Sideous)?

CIS scum, no one drops THE SENATE.

4 hours ago, Ponczi said:

And what about Delta 7B? It's worthy to take or overpriced? Maybe integrated console for whole ships would be better. What do you think?

Im a big fan of 7B. 6 health is just so much more insurance. Sure you loose a green. But ill trade 2 sheilds for a ficklegreendice anyday. Ive had so many awings 1 shotted.