Does a ship need to spend 2 defense tokens for a double arc attack? It declares 2 targets, one from each hull zone, if I'm not mistaken.
That would make this card very powerful and a bit too cheap (points-wise) in my opinion.
Does a ship need to spend 2 defense tokens for a double arc attack? It declares 2 targets, one from each hull zone, if I'm not mistaken.
That would make this card very powerful and a bit too cheap (points-wise) in my opinion.
Correct.
The cost is in the officer slot, and denying other officers from being in command.
Yes, that makes sense. I didn't think of the slot.
Thanks for clearing this up
Also, its just spend , not an instant Discard... Although, if you only have the one token, that's how its going to end up...
It'll be a great card for the SSD, which has three officer slots and is going to get double-arced constantly. But for most ships, if I'm going for defense, I'd rather have someone who actually prevents damage (Brunson or Tua).
On 3/17/2019 at 8:45 PM, Bertie Wooster said:It'll be a great card for the SSD, which has three officer slots and is going to get double-arced constantly. But for most ships, if I'm going for defense, I'd rather have someone who actually prevents damage (Brunson or Tua).
That's exactly why I didn't factor in the use of the Officer Slot.
I was configuring my Executor II-class Star Dreadnought which has 4 Officer Slots when I began contemplating Palpatine's value ^^