Does a ship need to spend 2 defense tokens for a double arc attack? It declares 2 targets, one from each hull zone, if I'm not mistaken.
That would make this card very powerful and a bit too cheap (points-wise) in my opinion.
Does a ship need to spend 2 defense tokens for a double arc attack? It declares 2 targets, one from each hull zone, if I'm not mistaken.
That would make this card very powerful and a bit too cheap (points-wise) in my opinion.
Correct.
The cost is in the officer slot, and denying other officers from being in command.
Yes, that makes sense. I didn't think of the slot.
Thanks for clearing this up
Also, its just spend, not an instant Discard... Although, if you only have the one token, that's how its going to end up...
It'll be a great card for the SSD, which has three officer slots and is going to get double-arced constantly. But for most ships, if I'm going for defense, I'd rather have someone who actually prevents damage (Brunson or Tua).
On 3/17/2019 at 8:45 PM, Bertie Wooster said:It'll be a great card for the SSD, which has three officer slots and is going to get double-arced constantly. But for most ships, if I'm going for defense, I'd rather have someone who actually prevents damage (Brunson or Tua).
That's exactly why I didn't factor in the use of the Officer Slot.
I was configuring my Executor II-class Star Dreadnought which has 4 Officer Slots when I began contemplating Palpatine's value ^^