brobots with scurrg (AKA LokBots)

By Greedo_Sharpshooter, in X-Wing Squad Lists

threw this squad together. thoughts?

IG-88A (68)
Crack Shot (1)
Fire-Control System (2)
IG-2000 (1)

Ship total: 72 Half Points: 36 Threshold: 4

IG-88C (66)
Crack Shot (1)
Fire-Control System (2)
IG-2000 (1)

Ship total: 70 Half Points: 35 Threshold: 4

Lok Revenant (43)
Dorsal Turret (2)
IG-88D (4)
Veteran Turret Gunner (6)
Hull Upgrade (3)

Ship total: 58 Half Points: 29 Threshold: 6


Total: 200

View in Yet Another Squad Builder 2.0: https://raithos.github.io/?f=Scum and Villainy&d=v6!s=200!81:116,113,,,,,,151:;83:116,113,,,,,,151:;146:137,36,90,,,164,:&sn=Unnamed Squadron&obs=

Edited by Da_Brown_Bomber

C doesn't benefit the Lok at all, and I'm of the mind that having A's ability isn't enough to make DCrew worth it.

I'd roll with the title, FCS, the turret, and VTG on the Lok. That leaves room for B and C with Fearless, FCS, the title, and Jamming Beams. Thats some dope-@$$ mods

I've been looking at bots+1 recently too, hoping that it could basically be triple bots without the pricetag (also I only have two dials).

Unfortunately, you need your third wheel to have a crew slot AND either cannon slot or boost action. Only the custom YT-1300, firespray, Mist Hunter G1-A, HWK-290 and YV-666 actually fit the bill.

In my opinion, none of these really spark joy except for the firespray, and it's too expensive for the job.

Your Lok will love the two calculates compared to 1 focus, but I think all you're list is offering is IG-88A's ability.

Edited by HealOverTime
clearer word

I think the mist hunter has potential as well as the HWK

Bro Bots Zero

(68) IG-88A [Aggressor Assault Fighter]
(0) Jamming Beam
(1) IG-2000
(3) Elusive
(2) Tactical Scrambler
Points: 74

(66) IG-88C [Aggressor Assault Fighter]
(1) IG-2000
(0) Jamming Beam
(3) Elusive
(2) Tactical Scrambler
Points: 72

(38) Torkil Mux [HWK-290 Light Freighter]
(4) IG-88D
(2) Engine Upgrade
(5) Cloaking Device
(5) Proton Bombs
Points: 54

Total points: 200

Torkil aggravates and pulls as bait, passes calculation token.

Bots fly between Turkil and opponents.

Not the greatest but fun to tinker around with.

Edited by Croste

This list did well in a large tournament and I'm also 5-0 with it!

(65) IG-88D [Aggressor Assault Fighter]
(3) Elusive
(1) IG-2000
(0) Jamming Beam
Points: 69

(49) 4-LOM [G-1A Starfighter]
(2) Zuckuss
(2) Deadman's Switch
(1) Crack Shot
Points: 54

(68) IG-88A [Aggressor Assault Fighter]
(3) Seismic Charges
(0) Jamming Beam
(3) Fearless
(1) IG-2000
(2) Deadman's Switch
Points: 77

Total points: 200

Edited by K13R4N

I have been flying Brobots alot since 2.0. I like the switch to medium base. I have tried two tricked out ships, and 2 IGs with a third. So far, 4LOM has been the best. I just cant seem to find anyway to make the scurrg work. I like the Scurrg as a ship, but does not seem to work here.

I've really enjoyed using a boosting Palob alongside two barebones (excluding title) A and C IGs.

Palob can stack two focuses early then either boost, gaining an evade while helping deny focus and evade of enemy ships or if boosting isn't necessary, go for.doubke calculate and pass one off to whomever needs it.

He also tends to draw fire more than the IGs, which keeps them around longer.

Palob Godalhi — HWK-290 Light Freighter 40
IG-88D 4
Engine Upgrade 2
Moldy Crow 18
Ship Total: 64
Half Points: 32 Threshold: 3
IG-88C — Aggressor Assault Fighter 66
IG-2000 1
Ship Total: 67
Half Points: 34 Threshold: 4
IG-88A — Aggressor Assault Fighter 68
IG-2000 1
Ship Total: 69
Half Points: 35 Threshold: 4
Simple Text Reddit TT
Edited by Scum4Life
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