Whats the best Scum list you have faced recently?

By Greedo_Sharpshooter, in X-Wing

On 3/15/2019 at 10:23 PM, ScummyRebel said:

comes in at 194 for making sure your i6 go last.


Fascinating that people think a 6pt bid insures you control Initiative.

We've been seeing bids of well over 10pts here...

If both 1.0 and 2.0 X-Wing has taught us nothing, it's that moving after opponent's ships is supremely valuable. Many people are starting to realize it's much more valuable than an additional filler ship would be.

On 3/16/2019 at 3:11 AM, Manolox said:

Hyperspace

Boba, fenn rau, lando


+1

I think we can pretty much call this a "solved list" at this point. At the very least, we can readily accept that point-for-point, Fenn Rau and the Lando Escape Shuttle belong in anything we might want to call "the best Scum list in Hyperspace." Whether or not Boba gets the other spot is a bit more debatable, I guess, but with RZ2 and TIE Swarms both surging in popularity, Boba only looks better and better (especially with a bomb).

I just won the local hyperspace tournament with this:

- Fenn

- 3x Zealous recruits

If your opponent flies in formation then a well placed bump (which is super easy to do with a zealous recruit) can really ruin his first round of combat and leave you in a very good position for the following turns. From then on, it's close quarter fighting and those Fangs really like that scenario.

15 hours ago, dotswarlock said:

I just won the local hyperspace tournament with this:

- Fenn

- 3x Zealous recruits

If your opponent flies in formation then a well placed bump (which is super easy to do with a zealous recruit) can really ruin his first round of combat and leave you in a very good position for the following turns. From then on, it's close quarter fighting and those Fangs really like that scenario.

Sounds like dancing on a razor's edge. How very Mandalorian of you. I approve.

On the other hand I have had some great success with triple bounty hunters. It is reasonably easy to fly, yet maneuverable enough to be interesting.

18 hours ago, dotswarlock said:

I just won the local hyperspace tournament with this:

- Fenn

- 3x Zealous recruits

If your opponent flies in formation then a well placed bump (which is super easy to do with a zealous recruit) can really ruin his first round of combat and leave you in a very good position for the following turns. From then on, it's close quarter fighting and those Fangs really like that scenario.

Mr P? Or is this another example of the list doing well?

If the latter, I'm feeling even more self righteous all of a sudden :D

4 hours ago, Cuz05 said:

Mr P? Or is this another example of the list doing well?

If the latter, I'm feeling even more self righteous all of a sudden :D

The tournament was at the Abyss, if that's any indication ;)

1 hour ago, dotswarlock said:

The tournament was at the Abyss, if that's any indication ;)

vo2sz.jpg

Almost fell out of my chair...they have added the StarViper and the Z-95 to the squadbuilder for Scum Hyperspace....

1 minute ago, NeonWolf said:

Almost fell out of my chair...they have added the StarViper and the Z-95 to the squadbuilder for Scum Hyperspace....

AND THE INTERCEPTOR AND BOMBER FOR EMPIRE!!!

And the A-wing and B-wing for Rebels

On the one hand: Scum has more ships than any other faction.

On the other: I only had one Fang and one Firespray, and no other hyperspace legal Scum. Now I have two of each of the new.

On the gripping hand: I don’t care BECAUSE I GOT INTERCEPTORS!