Best to worse units for points optimization

By Winter79, in Star Wars: Legion

Just a bit of fun. What I love about SWL is that nothing is useless and everything can be good. However, in the reality of competitive list building somethings seem better value across a range of list than others. 6x Z6 troopers is hard to beat competitively on price.

*New units - I’m unsure because haven’t played them.

Tier 1 – biggest bang for your points

Z-6 troopers

Luke

Leia

*Sabine Wren

*Tauntaun

DLT Storm Troopers

Veers

Boda fett

Speeder bikes

Tier 2 – A good deal

Commando Snipers

Han

Chewie

AT-RTs

Wookies

*Rebel Veterans

Scout Snipers

Snow troopers

E-Web

*Krennic

Tier 3 – These cost me for the value they bring

Jyn

Path Finders

Commando’s

FD Cannon

*X-34 landspeeder

Vader

Palp

Royal Guard

Fleet Troopers

AT ST

*TX-225 Assault tank

*Death Troopers

Tier 4 – struggling to justify their points

Scouts

AT-47

Ion Weapons (only because vehicles are not a enough of a threat to get these, if they did they are probably over powered)

views?

I would put scout snipers in tier 1. Sniper spam is pretty prevalent.

apparently you are used to a different meta than me.

in my group I think it would go like this:

tier 1 - JYN, HAN, Z6 troopers, snipers, Veers, LUKE, royal guards, wookies (these last 2 when used in two full units) , chewbacca, LEIA

tier 2 - VADER, DLT19 troopers, ATRT, ATST (just in my configuration), commandos, e web, FD CANNON, pathfinders, BOBA FETT, speeder bikes, PALPATINE,

tier3 - Snow troopers, fleet troopers, T47, scouts,

But sincerely I think Airspeeder is very strong and we just have not find a way to properly use it. Even if played in pair makes pretty an impact on the game.

Actually Jyn and Leia are both broken. They are simply too goo for their cost, as is HAN. Luke is very good too, but at least it is expensive.

9 minutes ago, toffolone said:

apparently you are used to a different meta than me.

Apparently so am I! :P

Everyone got their own list of what's ok and what's not - and some placements depend on personal playstyles. For me (and I include only Rebels, so it's only them) it's:

TIER 0 (so good it's a conscious choice not to include it): fortunately nothing
TIER 1 (objectively good in almost any circumstance): Luke (more like 0.5), Leia, Z-6 troopers, Rebel Troopers, Sniper teams, Wookies, Rebel Officer (as upgrade)
TIER 2 (good in most or awesome in certain circumstance): Han, Chewbacca, Scattergun Trooper, Fleet Troopers, ATRT Flamer/Rotary, 1.4FD Cannon
TIER 3 (fun, useful even): full Commandos, Proton Charge Saboteurs, Rebel Officer (unit)
TIER 3.5 (I have hope, but only me): T-47 Snowspeeder
TIER 4 (don't bother): both MPL troopers, ATRT laser

Interesting differences.

Its one of the great things about the game. A lot of things can be made to work well.

T47 is one of my favourite units. However it’s way over costed. 3 x speeder bike 270 2 x t47 350. T 47 can does more damage statistically and can survive more attacks than a speeder bike, but they are almost the same price of 2 units of speeder bikes. They don’t compare here. The biggest issue is that speeder bikes are much easier to hide as most buildings are tall enough to obscure them.

So I win all my games with a list compose of t2 and t3 units, all of this in the "LVO meta".

Guys, you need to learn something :o

7 hours ago, RaevenKS said:

So I win all my games with a list compose of t2 and t3 units, all of this in the "LVO meta".

Guys, you need to learn something :o

So you're using neither Z6s nor DLTs? Please share your list!

TBH, there's nothing unusual with winning list with the stuff others consider to be weaker. Legion is balanced well enough that tier placement of a unit is dependent mostly on preference, and each unit's position can be challenged, discussed and changed. Such lists also does ignore meta as well as specific synergies and interactions. And since the actual differences between units are really niche, any of these variables can change a lot of positions.

Take my list for example - I put Fleets, Han and ATRTs all in Tier 2, yet:
a) I like Fleets so much i rarely leave without them - i just believe they're better as a one-off, and as such less overally useful than Rebel Troopers
b) I love Han! And I love all the shenanigans he can pull of with either Snowspeeder or FlameRTs. I even put "Turning the tide" in my solo Solo list, just because it fits so nicely (and I consider this to be the worst rebel command card). These are tier 2 because they have a steeper learning curve, are harder to operate and more susceptible to bad matchups than, say, Wonder Twins.

So, do I play units from tier 2 and tier 3 regularly? Sure do!

These kind of lists kill me. Play what you like not what everyone else says is good. It's more important to know your list than to play the "meta".

This is one of those games that being a really skilled player can over come a lot of short comings of mechanics of various units. Even with that said, many of the tier 1 units are often the most easy to use units.

17 hours ago, Shanturin said:

So you're using neither Z6s nor DLTs? Please share your list!

TBH, there's nothing unusual with winning list with the stuff others consider to be weaker. Legion is balanced well enough that tier placement of a unit is dependent mostly on preference, and each unit's position can be challenged, discussed and changed. Such lists also does ignore meta as well as specific synergies and interactions. And since the actual differences between units are really niche, any of these variables can change a lot of positions.

Take my list for example - I put Fleets, Han and ATRTs all in Tier 2, yet:
a) I like Fleets so much i rarely leave without them - i just believe they're better as a one-off, and as such less overally useful than Rebel Troopers
b) I love Han! And I love all the shenanigans he can pull of with either Snowspeeder or FlameRTs. I even put "Turning the tide" in my solo Solo list, just because it fits so nicely (and I consider this to be the worst rebel command card). These are tier 2 because they have a steeper learning curve, are harder to operate and more susceptible to bad matchups than, say, Wonder Twins.

So, do I play units from tier 2 and tier 3 regularly? Sure do!

Not completely true then, I do use both Z6 and DLT, but they are not "spammed". In the list I talk about, I only play 3 cores. Not because they are "tier one" nor "broken as ****", but just because both other option are absent (insignificent). Not matter the situation, I fear that "tap" options will ever be played one day (and moreover, Ion weapon are insanely overcostly...) outside of Stims, HQ Uplink (because you oftenly used it once) and force powers on characters who can untap x per turn.

Moreover, I do not find Z6 being that amazing. It's my experience, but I do not win any of my games because "units are strongs". When you see how my dices roll, you understand that. Full unit of Rebs (6W and 4B) rolls oftenly 2 hits, rarely more (where stats it should be 3.5). DLT is far more "stupid" for the price. But I still oftenly more fall to Snowtroopers when I have to build Empire lists ^^

13 hours ago, Mep said:

This is one of those games that being a really skilled player can over come a lot of short comings of mechanics of various units. Even with that said, many of the tier 1 units are often the most easy to use units.

This is an interesting point. While I'm not claiming some stuff isn't just inherently better, how much of what we perceive as "better" is actually just easier to use

I don't understand how one can call Luke "easier to use".

Same for wookies. I never saw in any kind of match how they can be considered "that strong", or "that easy to use", when they are that easy to kill :/

20 hours ago, Tirion said:

These kind of lists kill me. Play what you like not what everyone else says is good. It's more important to know your list than to play the "meta".

They won't let me bring my "echo base rain of fire list" which consists of 6 snowspeeders.

Edited by buckero0
2 hours ago, RaevenKS said:

I don't understand how one can call Luke "easier to use".

Same for wookies. I never saw in any kind of match how they can be considered "that strong", or "that easy to use", when they are that easy to kill 😕

On 3/15/2019 at 11:08 AM, RaevenKS said:

Guys, you need to learn something

Maybe you should take your own advice on this one since all you claim to fight against is the "meta"

All rebel units get fried when caught in the open with no exceptions to this rule.

Luke is a surgical tool that can wipe out groups of corp and SF (except IRG) with ease when played properly. He's also the most forgiving of the rebel commanders with his red defense dice and immunity to pierce if you get caught in the open.

Wookies, like all rebel SF, basically have Duck and Cover stapled to them as these boys need some form of cover at all times with a dodge if possible. They've got solid melee and a more than decent ranged attack if you're willing to put up the points for the bowcaster. Mileage on any unit is going to vary from person to person, but I've had good luck with them. I'd never use more than one unit of them though as they're already a little pricey for my blood as it is.

8 minutes ago, buckero0 said:

They won't let me bring my "echo base rain of fire list" which consists of 6 snowspeeders.

Probably because it's 1050 points for 6 snowspeeders, although I'd let you if I could get another 200 points of stuff in my list.

3 hours ago, RaevenKS said:

I don't understand how one can call Luke "easier to use".

Same for wookies. I never saw in any kind of match how they can be considered "that strong", or "that easy to use", when they are that easy to kill 😕

I didn't say either of those were easy to use....

Snipers are easy to use. Flame throwing Snowtroopers, not so much. I can tell you which one is more fun to use though, when you can get them in R1.

Tier 100: Snow trooper Ion rifle

On 3/15/2019 at 10:40 PM, Tirion said:

These kind of lists kill me. Play what you like not what everyone else says is good. It's more important to know your list than to play the "meta".

Practice, practice, practice. You could do better with 3 core sets, and a handful of extra character models. Go forth, play at least three times a week and never play a single list fewer than 3 times. I don't get many games in but when I do, the problem isn't the units I have. It's the mistakes I make from not intuitively knowing the abilities of those units.

On ‎3‎/‎17‎/‎2019 at 5:27 AM, TauntaunScout said:

..., the problem isn't the units I have. It's the mistakes I make from not intuitively knowing the abilities of those units.

one really needs to know his/her own units, capabilities and shortcomings. It's rock, paper, scissors. I good player swill know the opponents units as well and be able to predict moves before they are made