I had a really hard time to get an idea how Jyn Erso might fit in a list. Infiltrate is obviously nice, but she is a really expensive model that can get isolated very quick. She wants to stay away from close combat units in particular, but she also seems to have a lot of other bad matchups. She costs as much as Han and much more than Leia, but her abilities and Command Cards actually seemed much worse than theirs to me. On top of that, her damage output is really underwhelming.
What she is actually really good at is getting shot at when she is in cover, has a dodge token and a lot of suppression. Thanks to nimble, Teamwork and the combination of Quick Thinking/dodge, she has a really good chance to reduce incoming hits to one or two wounds before she makes her saves. That is the sweet spot where those bonus dice have the most effect. In theory, she has the potential to soak up more than twice as many ranged hits as Vader or Boba. I think she does need close combat support and is probably good as a bait for counterpunchers like Luke or Sabine. I also think that it could be really effective to tie up a unit with her and then detonate some Proton charges next to that combat once she has a dodge token. This might be a way to get one or two suppression tokens on her behind a line of sight blocker as well.
In the following tables, I compare how much damage gets through the save of Han and Jyn Erso with 1,2,3 or 4 suppression tokens. Jyn really has the edge when she can roll those extra dice against units with few dice and Pierce 1, like the ubiquitous Sniper Teams. That staying power might be really good in a lot of missions where the opponent has to shoot her to prevent you from scoring.
Compared to other units, it is really hard to quantify Jyn resiliance against ranged attacks, because it depends on a lot of variables. A Stormtrooper has a 50-50 chance to pass his save, so it takes about 2 hits on average to shrug off a wound from him. Boba has a 2 out of 3 chance to save a hit with his defence dice, so on average about 15 hits without pierce have to get through his cover or dodge tokens to cause 5 wounds to him and take him out. Jyns Danger Sense give her up to 4 bonus dice per attack action against her. If she defends against 3 attacks with one hit each, she rolls up to 15 Defence dice. Against a single attack with 3 Hits, she only rolls up to 5 defence dice. That means cover and dodge tokens and maybe Guardians are paramount for her in order to tone down attack pools with a lot of hits. Since her chance to neutralize individual hits depends on the size of the enemy attack pool, her save chance will always be in a certain spectrum.
|
Han Solo |
Average Damage dealt to Han |
Save Chance |
0 Damage |
1 Damage |
2 Damage |
3 Damage |
Number of Hits that deal 6 damage to Han on average |
|
1 Hits or crits left after applying Dodge and Cover |
0.4 |
56% |
56% |
44% |
|
|
13.6
|
|
2 Hits or crits left after applying Dodge and Cover |
0.9 |
56% |
31% |
49% |
20% |
|
13.6 |
|
3 Hits or crits left after applying Dodge and Cover |
1.3 |
56% |
17% |
41% |
33% |
9% |
13.6 |
|
Jyn with 1 Suppression Token |
Average Damage dealt to Jyn |
Save Chance |
0 Damage |
1 Damage |
2 Damage |
3 Damage |
Number of Hits that deal 6 damage to Jyn on average |
|
1 Hits or crits left after applying Dodge and Cover |
0.4 |
56% |
56% |
44% |
|
|
13.6
|
|
2 Hits or crits left after applying Dodge and Cover |
1.0 |
48% |
26% |
44% |
30% |
|
11.5 |
|
3 Hits or crits left after applying Dodge and Cover |
1.7 |
43% |
11% |
30% |
40% |
20% |
10.5 |
|
Jyn with 2 Suppression Tokens |
Average Damage dealt to Jyn |
Save Chance |
0 Damage |
1 Damage |
2 Damage |
3 Damage |
Number of Hits that deal 6 damage to Jyn on average |
|
1 Hits or crits left after applying Dodge and Cover |
0.3 |
70% |
70% |
30% |
|
|
20
|
|
2 Hits or crits left after applying Dodge and Cover |
0.8 |
60% |
40% |
40% |
20% |
|
15 |
|
3 Hits or crits left after applying Dodge and Cover |
1.4 |
54% |
21% |
33% |
33% |
13% |
13 |
|
Jyn with 3 Suppression Tokens |
Average Damage dealt to Jyn |
Save Chance |
0 Damage |
1 Damage |
2 Damage |
3 Damage |
Number of Hits that deal 6 damage to Jyn on average |
|
1 Hits or crits left after applying Dodge and Cover |
0.2 |
80% |
80% |
20% |
|
|
30
|
|
2 Hits or crits left after applying Dodge and Cover |
0.6 |
71% |
54% |
33% |
13% |
|
21 |
|
3 Hits or crits left after applying Dodge and Cover |
1.1 |
63% |
32% |
33% |
26% |
9% |
16 |
|
Jyn with 4 Suppression Tokens |
Average Damage dealt to Jyn |
Save Chance |
0 Damage |
1 Damage |
2 Damage |
3 Damage |
Number of Hits that deal 6 damage to Jyn on average |
|
1 Hits or crits left after applying Dodge and Cover |
0.1 |
87% |
87% |
13% |
|
|
46
|
|
2 Hits or crits left after applying Dodge and Cover |
0.4 |
78% |
65% |
26% |
9% |
|
27 |
|
3 Hits or crits left after applying Dodge and Cover |
0.9 |
70% |
42% |
31% |
21% |
6% |
20 |
Edited by M.Mustermann