I bought Runewars last week, we played it 2 times so far and I got some questions. Love the game although both games weren't that perfect, we still have to figure out if we want to play epic or normal games and next game we probably use exploration tokens. The first normal game took about 2,5 hours, although noone knew the game, so we decided to play the epic version which took aroug 6 hours which was way too long.
When are you allow to play objective cards? Some say during your turn, some do not, e.g. bound By Honor. Rulebook says during your turn.
Are you allowed to discard Bound of Honor to gain one Dragon Rune if there are no triangle neutral units on the field?
Spring card Famine (rest dials if your ressources are higher than ressources in areas you control): Do you take developments into account for this?
2 heroes are duelling: Damage from special abilty symbol and damage symbol are resolved at the same time? What happens if one hero has Soulbiter (if special ability kills your opponent fully heals this hero) and both heroes get the killing blow at the same time while the hero with Soulbiter draw his special ability? Is he fully healed or does he die?
Tactic Card Tactical allows units to retreat before a battle starts and the units are not routet. This allows Units in an activated area to retreat to an unactivated area without being routet and eventually attack a second time that year. Is this correct? That seemed too strong for us, so we houseruled that we had to place an activation token in the retreated area if there was an acitivation token in the original area.
How do you handle teams? I mean the game is somehow 1v1v1v1, but this obviously causes some problems if two player ally. So last game after 1-2 years we somehow had two teams fighting each other. But that didn't work well as one team had two tactic cards, which allow the player and an opponent to each draw 1-4 tactic cards. So both drew 8 tactic cards and then they got some cards which allowed both players to increase their ressource dials. This seems somehow not intented as these cards seem way too strong with two player teams. But I guess you can't forbid players to ally. So currently we are thinking about allying the cross-positioned players from the beginning. Just i just wondered how you handle this. I can't figure out how to play 3 player games, isn't that always imbalanced?