I put some thought into Bossk and way to use his combination of special rules.
With his 3-Pip, his range 4 gun and his surge to crit he is really good at claiming the victory token for Bounty Hunter.
Critical hits bypass Dodge, Cover and Guardian. Pierce 1 really helps to deal consistant damage in spite of that white dice, too.
I initially assumed that Target Scopes would help a lot in order to accumulate those crits. If I haven't miscalculated however, the difference is actually not very big:
|
VS Leia |
|
With target scopes |
|
1 Aim, average Damage |
2,16 |
2,32 |
|
1 Aim, chance to deal 2+ wounds |
73% |
78% |
|
2 Aim, average Damage |
2,6 |
2,8 |
|
2 Aim, chance to deal 2+ wounds |
84% |
89% |
|
6 Aim, average Damage |
3,57 |
3,76 |
|
6 Aim, chance to deal 2+ wounds |
97% |
99% |
|
VS Veers |
|
With target scopes |
|
1 Aim, average Damage |
1,93 |
2,06 |
|
1 Aim, chance to deal 2+ wounds |
65% |
70% |
|
2 Aim, average Damage |
2,25 |
2,44 |
|
2 Aim, chance to deal 2+ wounds |
76% |
82% |
|
6 Aim, average Damage |
3 |
3,14 |
|
6 Aim, chance to deal 2+ wounds |
92% |
94% |
|
Vs Emperor |
|
With target scopes |
|
1 Aim, average Damage |
0,79 |
0,85 |
|
1 Aim, chance to deal 2+ wounds |
18% |
20% |
|
2 Aim, average Damage |
0,96 |
1,05 |
|
2 Aim, chance to deal 2+ wounds |
24% |
28% |
|
6 Aim, average Damage |
1,4 |
1,47 |
|
6 Aim, chance to deal 2+ wounds |
42% |
46% |
Edited by M.Mustermann