Happy Friday

By Cubanboy, in Star Wars: Armada

Hello and Happy Friday,

If you were in Armada as a squadron pilot what would your ability be and which squad?

Have a great weekend 🙂

My ability would be to take any one hit I rolled and change it to a blank. As in why do my dice hate me so much. 😂

2 minutes ago, Grand Admiral Buford said:

My ability would be to take any one hit I rolled and change it to a blank. As in why do my dice hate me so much. 😂

Retweet. My rolls are odd-defyingly awful. Each one.

Wook Squadron

TIE Fighter Squadron

"When ending your movement overlapping an obstacle, suffer 1 damage."

Swarm

Still learning to steer, but I'm trying , okay?

Well at this point I don't think I need to state which Squadron I'd be in!

Blue Squadron

X-Wing Fighter Squadron

"You do not crash into the shield gate."

I would be the squad that lands on the back of ISD ( preferably unpainted squad so it gets to blend in with the ship)

Knave Squadron

E-Wing Squadron

Each round while in combat against a hater of the E-Wing design you may either:

Inflict 1 damage to a ship or squadron of your choice

OR

heal 1 damage to your squadron by drawing sustenance from their salty tears 😀

Pi Squadron

TIE Aggressor (Anti-Squad 1 blue 2 black, anti ship 1 black)

Swarm, Rogue, Intel

Whenever you hit an enemy squadron, its owner must recite as many digits of pi as they know. If they know over 40, the damage is canceled.

Here are the digits I know:

3.141592653589793238462643383279502884197169399375105820974944...

Edited by DunaMoose

'Sup?

Happy Friday!

215h.jpg?cache=0

What can I say but, I'm old-school.

Jank Squadron:

Every time your opponent looks at part of your list and goes "wait, what?", "hold on, what's that?", or "that'll never work" gain one victory token.

Happy Friday!

Hmmm custom squadron eh?

Squirrel Squadron

TIE-Interceptor Suadron

Enemy squadrons do not stop you from moving. You must move distance 2-5 each time you activate.

"Hey, what's that over there?"

•Darth Sanguis•

Fury class imperial interceptor

26 points

8 hull speed 3

3 black AA dice
1 blue AS die

Instigate
When you activate, you may immediately suffer 1 damage to select 1 unactivated enemy squadron at range 1-3 and choose it's next target, if you do, you don't get to move or attack this activation. When that squadron activates it must attack the chosen target, if it cannot it suffers 1 damage.

If you used instigate, at the end of your activation, push the slider back to unactivated.

[Brace, Brace]

latest?cb=20100124032131

Edited by Darth Sanguis

Poe Dameron (T-70 X-Wing)
After attacking a ship, if it suffered at least 1 Damage (even to shields), the ship gains a "Cannons Destroyed" token. (Cannons Destroyed token: While you have this token, you may not declare attacks. This token may not be removed... or is it "Canon" destroyed... either way I guess...).
When attacking a squadron, instead of rolling dice you may remove all enemy squadrons at Range 1 from the game (they count as destroyed).


Kylo Ren (TIE Silencer)
After attacking a ship, if it suffered at least 1 Damage (even to shields), the ship must discard all [Commander], [Officer], [Weapon Team], and [Support Team] updrades, then it is dealt 4 face-up Damage Cards and gains a "Bridge Destroyed" token. (Bridge Destroyed token: you may not resolve commands).

Edited by AllWingsStandyingBy
Just now, AllWingsStandyingBy said:

Poe Dameron (T-70 X-Wing)
After attacking a ship, if it suffered at least 1 Damage (even to shields), the ship gains a "Canon's Destroyed" token. (Canon's Destroyed token: While you have this token, you may not declare attacks. This token may not be removed).
When attacking a squadron, instead of rolling dice you may remove all enemy squadrons at Range 1 from the game (they count as destroyed).


Kylo Ren (TIE Silencer)
After attacking a ship, if it suffered at least 1 Damage (even to shields), the ship must discard all [Commander], [Officer], [Weapon Team], and [Support Team] updrades, then it is dealt 4 face-up Damage Cards and gains a "Bridge Destroyed" token. (Bridge Destroyed token: you may not resolve commands).

BRUTAL.


I like 'em

17 hours ago, Cubanboy said:

If you were in Armada as a squadron pilot what would your ability be and which squad?

If I would be a pilot I would want to fly a fast and aggressive type of starfighter. I would mount the TIE Interceptor which I liked best in "TIE Fighter CD-Rom" killing lots of bulky rebel crafts. And my ability should be: "While attacking you may spend an Accuracy symbol. If you do so, you may reroll any dice in your attack pool."

Seeker squadron

Tie bomber 2 black AA one black anti ship.

"When attacking a ship or squadron add a blue dice set to an accuracy, this dice may not be modified by any effects."

Brace Brace

14 points

1 hour ago, xero989 said:

Seeker squadron

Tie bomber 2 black AA one black anti ship.

"When attacking a ship or squadron add a blue dice set to an accuracy, this dice may not be modified by any effects."

Brace Brace

14 points

Sloane+Jendon+ this...

OOF.

12 minutes ago, Darth Sanguis said:

Sloane+Jendon+ this...

OOF.

Add Rogue increress price or just make it against squadrons.

Edited by xero989
Just now, xero989 said:

Add Rogue increress price or just make it against squadrons.

I mean, it's your unit, I'm just saying, that it's definite an auto include in a sloane fleet as is. lol

10/10 I would take this.

VT-49 with srategic, double brace, and the ability: If this unit has at least one ready brace you may add the anti squadron battery to the counter attack.

Likely for somewhere in the 30 points range.

green squadron (A-wing) [Brace][Evade]

"If you play on a Death star mat and your opponent has a SSD in play, sacrifice green squadron once it comes at distance 1 or less from said SSD. SSD is destroyed at the end of the squadron phase"

Wraith squadron (rebel Tie Fighter Squadron)

"if an enemy ship at distance 1 that is a Star Destroyer has a CR90 at speed 0 at distance 1-2, its own speed get reduced to 0 and it can not move, accelerate in any way, fire on the CR90 or get targeted by it until said CR90 gets destroyed"

501st squadron (tie fighter squadron) [Brace] [Brace]

"any squadron at distance 1-3 that has red stripes painted on it gains 1 Blue anti-squadron and 1 black anti-ship dices"