Greethings, brether.
DISCLAIMERS FIRST:
I do not try to start a discussion about if DH "Great Weapon" is overpowered or not. If you are into this kind of argue, enjoy
http://www.fantasyflightgames.com/edge_foros_discusion.asp?efid=100&efcid=3&efidt=223173
I accept the stats and try to have "something different".
In one of the upcoming missions, my (actual) Dusk trodding party will face a huge mutant with an oversized wodden club spiked with iron nails. I like the picture of primitive brutality it delivers (you see, I am not to much into "real fights").
I wonder about my stats, compared to the real great weapon (which I assume to be an axe or sword).
For my "monstrous club" I would use
2d5+STB; PEN:1; Primitive
and those quality that says "forget about a parry, son!"
Thougts?
Thanks!