UXX Compeditive Hyperspace Trial

By Glattyator, in X-Wing Squad Lists

This list is going to a Hyperspace event this weekend, there is a local tournament tonight so I get another night of competitive play be for the all day event. The only space that I am unsure with this list is Luke's R2 astromech- after you execute a maneuver gain a shield and take a disarm token for 4 points.

Considering 2 options since there are whole games that I have played an not used this ability

1) Switch with R5 astro to repair card damage- Pro, don't get a weapons disabled and easily shed difficult crits, still get to pew pew. Con, takes away from action economy and have to wait for hull to take hits.

2) Break up the points to give Luke R3 Astro (maintain 2 target locks) and Wedge Predator

Appreciate the feedback

Benthic Two Tubes — UT-60D U-Wing 47
Leia Organa 2
Perceptive Copilot 8
Pivot Wing 0
Ship Total: 57
Half Points: 29 Threshold: 4
Wedge Antilles — T-65 X-Wing 52
Proton Torpedoes 12
Servomotor S-Foils 0
Ship Total: 64
Half Points: 32 Threshold: 3
Luke Skywalker — T-65 X-Wing 62
Proton Torpedoes 12
R2 Astromech 4
Servomotor S-Foils 0
Ship Total: 78
Half Points: 39 Threshold: 3

Personally, I would go for the second option. I think you would get a lot more out of the points usage. R4 also came to mind but with Leia, I don't think you'll need it as much.

Yeah I agree, R2 isn't worth it here. I like Predator on Wedge for sure... I might just save the rest for a bid