Recently I read an article about General Madine being not that common anymore, and on a closer look, I saw that General Madine's ability may be essential in countering many fleets, for example Rieekan (move out of the way before zombie ship moves to block, or avoid zombies altogether), Raddus (respond quicker to Raddus drop), and Sato (move away from squads or other ships). I realized as well that no-one really has made a counter to Madine in their lists, and that I may be able to exploit them. So I tried to make Madine work with a Pelta (that would already use Engine Techs), and a large ship like an LMC80, but have it move like a small ship. I soon realized that Raddus would be better in every case, so I decided that I was going to use MC30s. More than one, to be exact.
The MC30 speed chart, which benefits greatly from Madine, especially at speeds 3 and 4
Originally I started with three MC30s, but quickly ran into point cost issues. I wanted to be able to first-last, have activation advantage, and deployment advantage. This was hard, but eventually I got the list to some semblance of working, although I did have to drop an MC30 for a Hammerhead. Ideally this build wants to deploy using the MC30s as flankers with the Hammerhead all in echelon formation. The Pelta and other ships would sort of group together and if possible join the forming battle line. The two MC30s, and the Hammerhead would have a one-two-three-punch system where the first MC30 would get rid of most of the shields and tokens (H9s and APTs), the second shrimp would throw sheer firepower (XI7s and ExRax), and if that wasn't enough, the Hammerhead (Cham Syndulla) could have the ship do any non-Engineering command for the rest of the game. With the exception of Cham and ExRax, this process is reusable and deadly, although hard to fly.
My current list is shown here:
Name: Taffy 3
Faction: Rebel
Commander: General Madine as Rear Admiral Clifton Sprague
Assault: Most Wanted
Defense: Fleet Ambush
Navigation: Superior Positions
Pelta Assault Ship (56) as USS Samuel B. Roberts (DE-413)
• General Madine (30)
• Lando Calrissian (4)
• Engine Techs (8)
• Intensify Firepower! (6)
= 104 Points
MC30c Torpedo Frigate (63) as USS Johnston (DD-557)
• Ordnance Experts (4)
• Assault Proton Torpedoes (5)
• H9 Turbolasers (8)
• Admonition (8)
= 88 Points
MC30c Torpedo Frigate (63) as USS Heermann (DD-532)
• Skilled First Officer (1)
• Ordnance Experts (4)
• External Racks (3)
• XI7 Turbolasers (6)
= 77 Points
Hammerhead Torpedo Corvette (36) as USS Hoel (DD-533)
• Cham Syndulla (5)
• External Racks (3)
= 44 Points
GR-75 Medium Transports (18) as USS Gambier Bay (CVE-73)
• Ahsoka Tano (2)
• Comms Net (2)
• Bright Hope (2)
= 24 Points
GR-75 Medium Transports (18) as USS St. Lo (CVE-63)
• Hondo Ohnaka (2)
• Comms Net (2)
= 22 Points
Squadrons:
• Shara Bey (17)
• Tycho Celchu (16)
= 33 Points
Total Points: 392
Any suggestions on how to refine this list? Is the initiative bid too small? It is still very, very much in the works.
Thanks,
DunaMoose
Edited by DunaMoose