So, I've been going over the talent list, and some things seem a little... odd or redundant to me and some players. One good example is the talent 'Counteroffer'.
Quotecounteroffer
Tier: 2
Activation: Active (Action)
Ranked: No
Once per session, your character may use this talent to choose one non-nemesis adversary within medium range and make an opposed Negotiation versus Discipline check. If successful, the target becomes staggered until the end of their next turn. At your GM’s discretion, you may spend [TRIUMPH] on this check to have the adversary become an ally until the end of the encounter. However, the duration of this may be shortened or extended depending on whether your GM feels your offer is appealing to the adversary and whether your character follows through on their offer!
Really cool idea. Especially if you have a charming character that likes to talk his way out of things. But... shouldn't you just be able to do this without the talent? But, due to this talents existence you'll have to say 'No, sorry, you can't do that without the talent'. Same thing with a talent in SW. It allows you to knock people prone by spending a Triumph. But... shouldn't a Triumph just allow you to do that anyway? A Triumph is some sort of fortuitous event. I'd say an enemy falling prone falls under that category.
Perhaps we're thinking too much about this. But I'd like to hear what others have to say on the matter.
-Kereo