So guys just wondering what is the strategical difference between an investigator built for solo vs multiplayer? I know there are some cards that are more effective in solo/multiplayer but apart from that the difference is quite small right?
I've been playing the game 95%of the time in multiplayer and notice that regardless of the higher player count, it doesn't seem "effective" to have an investigator only good at mechanic one type of challenge but fail at all the rest. I identify the 3 mechanics being combat, gathering clues and dealing with encounters. For instance, I run with the philosophy that even as Guardian investigator, who is good with fighting enemies, he should still have some cards at his disposal for investigations as well...
What have your experiences and ideas around building investigators for multiplayer? Building them as a pure specialist in one area or good in one mechanic but with some backups for a secondary tasks?